Zangief Goes Ham on Whiffed Uppercuts in Street Fighter V

Although we still have a couple of months until its release, here’s a quick tip for all you aspiring Street Fighter V competitors out there: don’t whiff an uppercut against Zangief.

A brand new video from acolyterush details the devastating consequences of missing one of these high-risk moves when the Russian grappler has a full stick of butter. No, he won’t be cooking you anything, unless your idea of a delicious meal is a meaty combination of Crush Counters, V-Triggers, stun, and Critical Arts.

Now, of course, this isn’t something we’re going to see happening all the time. Big damage typically comes from big meter expenditure, but there’s no guarantee the combo will survive transition to the final release. Still, it’s something to keep in mind should you come up against a Zangief with resources to burn.

Source: acolyterush via NeoGAF

Killer Instinct Season One Free for Xbox Live Gold Subscribers

Just a quick heads-up for all you Xbox users out there: Killer Instinct is currently free for Xbox Live Gold subscribers. The title was originally slated to join the Games with Gold program next month, but it appears as if Microsoft has flipped the switch a littler earlier than expected.

Please note that only season one is being offered free of charge. This will net you the first eight characters (Jago, Sabrewulf, Thunder, Glacius, Sadira, Orchid, Spinal, and Fulgore), a variety of costumes and accessories, and Killer Instinct Classic.

This offer will be available through the entire month of January, so be sure to take advantage before it’s gone.

Source: Xbox Live via Chindogg

Mortal Kombat X Mobility Technique Improves Kitana’s Keepaway Game

In her last few appearances, Kitana has proven to be a dominating force in the Mortal Kombat’s zoning game, and YOMI Gaming’s Reo has discovered a useful application of a previously discovered technique that considerably improves her keepaway in Mortal Kombat X.

Similar to Injustice’s ‘Harley Shuffle‘ or the ‘Korean backdash‘ used in Tekken, this movement option allows Kitana to boost her backwards walk speed by taking advantage of its initial velocity. As Reo explains, it’s as simple as pressing back, waiting a moment, and pressing back again, though you will need to practice to avoid backdashing.

Kitana’s speed continues to improve with Reo’s ‘level two’ technique, which buffers down taps to raise her mobility even more. The execution is much more strict but the benefits are definitely noticeable.

While not useful for every character in the cast, an older video produced by EGP’s Wonder Chef shows that Reptile can also benefit from the technique.

Comments on Test Your Might reveal that players have been practicing this technique for some time, but the larger exploration by Reo could see it used in high-level competition more often. Let us know what you think in the comments.

Source: Test Your Might