Category: Camelot Unchained News
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Camelot Unchained: Beta 1 Backers To Have C.U.B.E. Access
The Camelot Unchained team has announced that opening of the full beta was delayed, but Beta 1 backers will gain access to C.U.B.E. 24×7.
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Camelot Unchained: Chatting with Mark Jacobs on the Delayed Beta
With the announcement of the beta delay for Camelot Unchained, Mark Jacobs and his development team wanted to address potential player concerns straight away. We spoke with Mark to give him a chance to lay out the details. Check it out!
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Camelot Unchained: The Consequences of Destruction
Back in my day a vine was a thing I used to swing over crocodiles in Jungle Hunt. Nowadays it’s a place where you could watch someone playing Jungle Hunt for 6 seconds. Word on the e-street is it’s all the rage with the younglings (likely because their…
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Camelot Unchained: Alpha Servers Open for Three Days
The Camelot Unchained team has sent word that the alpha servers will be open from today, Friday, July 3rd and will be open for 72 hours. Alpha testers and IT folks are invited to join the test of what is expected to be the final build candidate. If all…
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Camelot Unchained: Here Be Dragons
Much like stealth most MMOers seem to have no middle ground when it comes to dragons. We seem to either love them or hate them. If you think they are an example of trite MMO tropes or if you think no fantasy MMO is complete without them, I ask you this…
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Camelot Unchained: Closed Beta Announcement Coming Within Two Weeks
Mark Jacobs has penned the latest Camelot Unchained weekly update. He gives fans an inside look at what the team has been working on for the past week, and it is a big list.
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Camelot Unchained: Reviewing the Progress
I’m going to touch on some top secret information…information that many Bothans died to bring me…information that came from the latest Camelot Unchained update! Ok so it’s not really secret since I share it with roughly twenty thousand Camelot Unch…
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Camelot Unchained: Friday Update Includes Destruction System Video
The Friday update for Camelot Unchained has been published on the official site. Among other things, a short video from the current build that features a look at the destruction system has been released (see it here).
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Camelot Unchained: We Are Older Than Average Gamers
I feel comfortable saying the majority of CU backers hailed from DAOC, which launched on October 10, 2001. Back then, MMORPGers were likely a bit ahead of the times, had a decent chunk of expendable income (or their parents did) and were likely more…um, “mature” (for lack of a better word) than the toddlers walking around playing phone “apps” these days.
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Camelot Unchained: A Pet Class That Isn’t a Pet Class
How do you make a pet class for a game that is being built for large scale open world pvp battles? As much as I love them (and have loved them since I first dabbled in “Creature Handler” way back in Star Wars galaxies) pets in any game are hard to get right and in a PVP game they can be downright game breaking! When I heard CU was going to have a “pet class” stretch goal my skeptical pager started buzzing!