One Studio Would Have Earned +$350k If Its Game Could Have Launched on Epic

One of the big features of the new Epic Store is that it promises developers it will take a significantly smaller chunk of change from game sales profits. Currently, Epic takes 12% for distributing games rather than the 30% that Steam currently does. According to Bulkhead Interactive CEO Joe Brammer, his studio’s game, Battalion 1944, would have seen the company earn an additional $350,000 if it could have launched on Epic instead of Steam.


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