WildStar will be updated later today with patch v1.7.2 that brings Prime Raids into the game. Prime Raids give players incentive to return to older raid tiers. Prime Raids begin at Prime Level 1 that are similar to existing raid progression, but with a twist. Each raid and Prime Level beyond 1 increases the challenges and rewards over "normal" raiding.
The latest State of the Game letter has been published on the WildStar site. It's a somewhat short letter, but it has some interesting tidbits of information about what players can expect to find coming to the game in the future. Of particular note is the forthcoming addition of the Prime difficulty setting for raids.
As pointed out by the official site and MOP, the Power of the Primal Matrix update is now live in WildStar and Nexus! The main focus of this update is on the end-game progression, adding a never-ending set of progression mechanics to keep your character growing beyond 50 - you even get a free level 50 to try it out.
WildStar players will be pleased to hear that the end-game progression system, Primal Matrix, will be making its debut on March 8th. To help players earn Essences (used to unlock the Matrix upgrade nodes), a pair of new instances, Evil from the Ether and Coldblood Citadel, will also be included in the update. Several dungeons and Expeditions will also become compatible with the Prime Difficulty, a new challenge to earn powerful rewards.
The WildStar site has been updated with the news about the Primal Matrix System, the next significant update to the game coming in February 2017. The Primal Matrix is a way for end-game characters to progress beyond level 50 by collecting Primal Essence that can be spent to unlock new class abilities and more.