Category: Camelot Unchained Articles
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Camelot Unchained – If It Was Easy, It Wouldn’t Be Any Fun
This week our own Timothy Eisen gets inspired by Camelot Unchained Newsletter 26 and ends up taking an uncertainty induced trip down memory lane to the early days of the MMORPG genre.
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Camelot Unchained – It’s Happening!
This week our own Timothy Eisen plucks 7 significant development accomplishments from the September 9th update to field dress (that’s politically correct speak for disembowel).
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Camelot Unchained – Does Lore Matter?
Does lore matter or is it wasted resources on something most PVPers just ignore? MMORPG’s own Timothy Eisen used to think the later but now he thinks the former, read on to find out what changed his opinion.
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Camelot Unchained – Interpreting Completions
This week Tim Eisen went mining for content and ended up with 7 development completions to interpret (or claim he interpreted) from developer speak to the more common language of us small folk.