I don’t know why, but I was expecting a lot more out of this year’s Gamescom. Unfortunately, it ended up being mostly a dud. Still, there’s always a couple things of note to come from each show, so let’s round up a couple of the highlights.
This week in ESO, I saved Summerset, our Tawdry Ballz guild completed delves and dungeons in Vvardenfell, and hilarity ensued. [SPOILER WARNING] I’m going to discuss the ending to the main quest in Summerset, so be warned that this post will contain spoilers. Last chance. Good? Alright. If you missed my adventures last week, catch up here. Let’s go.
Exploration adventure game Vane, developed by Friends & Foe Games, first released on PS4 on January 15 of this year. I admit, the original release completely flew under my radar. However, with the news of its Steam release just last week, I thought it would be great to check it out for a full review. How is it? This is our Vane review for PC.
Now that the game has been out for a couple of days, I’m not so sure. It’s a great looking game (even if the frame rate isn’t so hot). Team Ninja did an excellent job bringing an amazing roster to life. Unfortunately, I feel like the gameplay is a bit of a regression, even for its admittedly simple predecessors.
The original Dragon Quest Builders game was a sandbox action role-playing game developed and published by Square Enix for the PlayStation 4, PlayStation 3, and PlayStation Vita systems back in 2016. Early this year Nintendo published the same game for the Nintendo Switch. The game was set in the land of Alefgard, which is the world from the immensely popular Dragon Quest series of RPG games. So, the question is does Dragon Quest Builders 2 retain the magic of the first game in the series and pro
For those who don’t know me, allow me to introduce myself. My name is Joseph Bradford and I will be stepping into the role as MMORPG’s Managing Editor. Since 2012, I’ve written about video games and the industry as a whole on multiple outlets, such as IGN, Playboy, and GamesRadar among others. Since getting my start writing about LOTRO for Middle-earth News earlier this decade, my career has been a whirlwind. I’ve had the opportunity to work with some of the best editors in our industry, make li
It’s been an eventful ten years since 2009. I’ve gotten a divorce. I’ve seen my daughter enter high school, get a driver’s license and to grow into a young woman of whom I am so proud. I’ve moved a few times, met someone important to me and learned to do all sorts of things I never thought I could. But my one constant in the chaos has always been MMORPG.com. I’ve poured my heart and soul into my work as solace when I was hurt, as calm in the eye of the storm of my life and because I love gaming.