Category: Interviews
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Interview: Chrono Odyssey Seeks to Define Itself from Other Action MMORPGs
The developers behind upcoming action-MMORPG Chrono Odyssey reveal what they hope will diferentiate their take on the genre from other titles on the market.
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Interview: Over A Decade Later, Guild Wars 2 Still Finds Its Voice
Guild Wars 2 is over a decade old at this point, and the MMO from ArenaNet has quietly chugged along through the years alongside its larger rivals. Lewis sat down with the team to talk about its legacy and longevity.
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Dune: Awakening Interview: How The Art Team Approached Designing The Look And Feel Of Arrakis
At PAX East 2025, we had the chance to talk with Senior Art Director Gavin Whelan and Associate Art Director David Levy about how the team approached building the look and feel of Dune: Awakening, and keeping it true to the series.
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Interview: How EVE Online’s Player Advisory Council Is Forging Its Way Against Long-Standing Problems
There’s always a push and pull between players and developers in games, and doubly so for MMORPGs. However, CCP Games has a unique approach to bridge this gap with its EVE Online players: the Council of Stellar Management.
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EVE Fanfest 2025 Interview: EVE Frontier Isn’t An EVE Online Sequel – It’s More Compelling Than That
CCP Games has lifted the veil bigtime on their upcoming space horror survival MMO, EVE Frontier. We spoke with the dev team to figure out why this isn’t simply an EVE Online sequel, and learned it’s much more compelling than that.
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I Can’t Stop Thinking About EVE Online Legion’s Freelance Jobs And How They Can Change New Eden
Ever since EVE Online Legion was announced back at EVE Fanfest 2025, I’ve not been able to get it out of my head. Sure, the Angel Cartel Sarathiel looks incredible and the new Triglavian Marauder stands to disrupt the current meta in ways that we can’t…
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Interview: Finding The MMO In The FPS Of EVE Vanguard – EVE Fanfest 2025
During last week’s EVE Fanfest 2025 in Reykjavik, Iceland, we sat down with Game Director Scott Davis, EVE Vanguard Executive Producer Snorri Arnason and Art Director Ben Cottage to talk about the MMO elements in their FPS.
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Interview: EVE Vanguard’s ‘Interoperability’ in the EVE Universe With CCP Brand Director Grant Tasker
As part of EVE Fanfest, MMORPG interviewed CCP’s Brand Director about having another FPS in New Eden
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How the Onimusha 2: Samurai’s Destiny Remaster Revives The Series’ Turning Point | Interview
Onimusha 2 was one of the best in the series. Now with the remaster on the horizon, we sit down the Game Director Motohide Eshiro about what’s to come.
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Exclusive Interview: How Fellowship aims to deliver an MMORPG dungeon-crawl experience that its community will help define
We sat down with the developers of the upcoming MODA, Fellowship, to talk about building its MMO-style dungeon runs, feedback from recent tests, and more.