Category: Interviews
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These Are Your April Events for TERA
The April events for TERA were announced recently. Here’s what you can look forward to in the next month.
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Solasta: Crown Of The Magister – Checking Out The Dungeon Maker With The Dev Team
Robin had the opportunity to check out the upcoming Dungeon Maker in Solasta: Crown of the Magister with the game’s CEO, Marketing Director and Communite Manager. Check out her thoughts from the talk and a bit more about the dungeon maker coming to the…
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Blade & Soul: Revolution Interview – Development Lead Hyung Jin Jang Talks Combat and Game Design
Blade & Soul: Revolution released globally this year on March 4th, slated to launch with a full cinematic story, robust combat, and five exciting classes. We had the opportunity to ask Mr. Hyun Jin Jang, the Development Lead at Netmarble F&C, a…
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Interview: Talking Neverwinter’s Sharandar Episode 2 ‘The Soul Keeper’ With Senior Game Designer Noah Holmes
Neverwinter is set to release Sharandar’s second episode: The Soul Keeper soon, and with it comes a new Heroic Encounter named Waking Nightmares. In this new encounter, players will work together to free trapped adventurers from a swarth of undead befo…
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BlizzConline 2021: World of Warcraft: The Burning Crusade Classic Developer Interview
Robin recently sat down with Executive Producer John Hight and Technical Lead Brian Birmingham for World of Warcraft Classic to talk The Burning Crusade during this year’s Blizzcon.
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World Records, Arms Race And Cinematics – An Interview With EVE Online’s Creative Director And Brand Manager
This year, CCP has seen more world records added to their shelf as the MMO developer’s playerbase keeps pushing EVE Online to new heights. We sat down with CCP’s Creative Director, Bergur Finnbogasson and Brand Director Sæmundur Hermansson to talk abou…
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BlizzConline 2021: World of Warcraft: Shadowlands Developer Interview
Robin had a chance to go on the record with Warcraft’s Ion Hazzikostas and Ely Cannon this weekend during BlizzConline, talking Kothria, Torghast, and Anduin’s fate in Shadowlands.
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BlizzConline 2021 – Diablo IV Developers Talk Rogue, PVP
Robin sat down this weekend during BlizzConline 2021 to discuss Diablo IV’s new Rogue class, as well as break down the recent panel with Lead Systems Designer Joseph Poepiora and Lead Animator Careen Kingdom.
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Companions, Deadlands And Avoiding Formulaic Updates – An Interview With Elder Scrolls Online’s Creative Director
The Elder Scrolls Online is returning to familiar places with this year’s update, but with some new features to go with them. We spoke to Rich Lambert about the companion system, as well as how the team avoids being seen as formulaic now that a release…
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RuneScape Patch Improves Ninja Strike
The latest patch for RuneScape looks to improve Ninja Strike and brings several quality of life improvements to boot.