Category: Interviews
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Modern Horizons 3 Is A Celebration Of All Things Magic: The Gathering, Learn How It Was Designed Here
The 30-plus year history of Magic: The Gathering has told many stories, and this latest set dives deep into the lore of one of the series best foils, the Eldrazi. We spoke to the design team about building Modern Horizons 3.
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SGF 2024: New World: Aeternum’s Game Director: ‘We’re Not Taking Anything Away From The Game’
During Summer Game Fest 2024, we had the chance to sit down with the New World: Aeternum team and talk about some of the big changes – and player concerns – surrounding the upcoming console port.
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EVE Online Equinox Launches: Talking Nullsec Changes, MJFGs on Carriers And EVE Vanguard
EVE Online’s next expansion, Equinox is now live, bringing new changes to nullsec in the form of new structures, resources, and more. But it’s also bringing some new features for everyone, most notably its SKINR tool for ships.
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Interview: Three Questions for Naoki Yoshida at FFXIV Dawntrail’s Media Tour
At the Dawntrail Media Tour, we got to sit down and have a brief chat with director and producer Naoki Yoshida.
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Interview: Monster Hunter Stories 2 Producer Talks Inspirations and Future of Spin-Offs
Monster Hunter is one of Capcom’s most successful franchises, and the latest spin-off, Monster Hunter Stories, seems poised to continue that trend. We had the chance to chat with producer Yoshiro Akira about inspirations and the future of the series.
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Interview: Guild Wars 2’s Game Director Reflects On Secrets of the Obscure’s Learnings And What’s To Come
Guild Wars 2’s first foray into the annual expansion format went off pretty well, and the team’s Game Director recently reflected on the process and lessons learned. We had the chance to ask the team a few questions about the learnings, as well as how …
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Interview: Guild Wars 2’s Game Director Reflects Secrets of the Obscure’s Learning And What’s To Come
Guild Wars 2’s first foray into the annual expansion format went off pretty well, and the team’s Game Director recently reflected on the process and lessons learned. We had the chance to ask the team a few questions about the learnings, as well as how …
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Interview: Guild Wars 2’s Game Diretor Reflects Secrets of the Obscure’s Learning And What’s To Come
Guild Wars 2’s first foray into the annual expansion format went off pretty well, and the team’s Game Director recently reflected on the process and lessons learned. We had the chance to ask the team a few questions about the learnings, as well as how …
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Interview: World of Warcraft Cataclysm Classic Team Talks Changes And More With Its Upcoming Expansion
Perhaps the most divisive expansion in the history of World of Warcraft, Cataclysm, is slated to launch into Classic on May 20th. We had the chance to chat with the devs about some of the changes being made, as well as why some pre-expansion events are…
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Interview: World of Warcraft Cataclysm Classic Team Talks Changes And More With Its Upcoming Expansion
Perhaps the most divisive expansion in the history of World of Warcraft, Cataclysm, is slated to launch into Classic on May 20th. We had the chance to chat with the devs about some of the changes being made, as well as why some pre-expansion events are…