Category: Interviews
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Fantasy Strike was going to feature a loot box reward system
Loot boxes… probably one of the most controversial gaming mechanics […]
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My Hero Academia: One’s Justice producer Aoba Miyazaki talks multiplatform release, Izuku’s playstyle, and more
Bandai Namco Games has released video for their upcoming “Fighting […]
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Koihime Enbu video interview sheds light on the game’s design choices
Koihime Enbu is a highly underrated fighting game that’s been […]
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ARIKA’s Akira Nishitani talks to Katsuhiro Harada about Fighting EX Layer
One of the upcoming games that has caught the imagination […]
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SoulCalibur VI producer Motohiro Okubo interviewed by Gamereactor, shows off new footage
SoulCalibur VI and Tekken 7 producer Motohiro Okubo was interviewed by one […]
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Dragon Ball FighterZ’s developers talk esports, control schemes and more in these 4Gamer interviews
We’re going through another Dragon Ball FighterZ information blowout at […]
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Bullet hell, anime fighters, and the Smash series: Earth Romancer’s developer discusses the game’s influences
As it enters the next stage of its Fig campaign, […]
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Wake Up Wednesdays talks to MenaRD about battling his way through Capcom Cup 2017
Capcom Fighters’ weekly recap catches up with the 2017 Capcom […]
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– H1Z1: How Adding a Narrative Changes the Game
H1Z1 is adding in a game narrative for players. We sat down with GM Anthony Castoro and Director of IP and Brand Eric Correll to go over some of the updates in the story as well as how the team is working with fans.
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Left Behind? The Tokyo Street Fighter V experience
Past the ticket gate, your eyes meet the neon lights […]