Category: Mortal Online 2
-
Mortal Online 2 Stress Test Key Giveaway!
MMORPG.com has been given keys for Mortal Online 2’s upcoming Stress Test. Get your key here and check out the upcoming sandbox MMORPG this weekend.
-
Mortal Online 2 Beta Patch 0.1.0.67 Live With Long List of Changes
Mortal Online 2 has received its next patch for its current beta bringing a bunch of changes to the mix.
-
Mortal Online II Updates Their Roadmap – Public Stress Test Planned for March 25th
In the latest roadmap to Mortal Online II, Star Vault gives a big picture breakdown of what is planned for the game in March, including mounts, new weapons and armor, and a free Public Stress test.
-
Mortal Online 2 Beta Patch 0.1.0.38 Adds Steppe Horses, Brings Fixes
Beta patch 0.1.0.38 for Mortal Online 2 adds Steppe Horses and brings about several fixes.
-
Mortal Online 2 Beta Patch 0.1.0.33 Adds a Gore System
A new gore system has been implemented to Mortal Online 2’s beta as part of its most recent patch.
-
Mortal Online 2 Beta Patch Notes 0.1.0.29 Adds Basic Character Customization Options
A new Mortal Online II patch has added more character customization options along with a bunch of bug fixes.
-
Mortal Online II Releases Latest Beta Patch Notes
In the latest beta patch notes for Mortal Online II, Star Vault updates their engine, added plenty of QoL features, and fixed DLSS. However, the team has acknowledged an excessive number of crashes due to the engine upgrade.
-
Mortal Online 2 Beta Patch Adds New Starting Location, Better AI
In case you missed it, a Mortal Online 2 beta patch released earlier which added a new starting location, more aggressive AI, and more.
-
Mortal Online 2 Roadmap Updated for December and January
Mortal Online 2 has seen an updated roadmap for December and January. Here’s what’s new and changed.
-
Mortal Online 2 Is Aiming To Break A World Record In Next Beta Test
Mortal Online 2 is going for a world record when the upcoming beta test starts up today. The record: the "highest recorded amount of players logged in to a single, uninstanced server."