Shroud of the Avatar Release 66 Lands on QA

For Shroud of the Avatar players who are inclined to help the devs test the next addition to the game, Update 66 has landed on the QA server. It includes a number of additions such as new Warding and Taming skills, Leacherboards, updates to the new user experience, new emotes alongside bug fixes and other technical improvements.

Shroud of the Avatar Release 65 Sees Tweaks to Pets, Crafting & Economy Updates & More

Update 65 is now live on Shroud of the Avatar servers. It brings with it a host of tweaks and balances as well as some significant improvements in performance. Players will find that a balance pass has been applied to tamed pets. Other systems seeing improvements include combat, wave battle improvements, Xen Penetrator Bow balance, Dodge adjustments, crafting & economy updates, item weight changes, batch consumable recipes, taming updates, Player Housing tweaks & much more.

Shroud of the Avatar Release 64 Includes a Springtime Event & More

Shroud of the Avatar Release 64 will be available later today and comes packed with new content for players to explore including a springtime event featuring the Arch Lapin, literally a “Deathy Bunny”. Players can also stock up on Spring Equinox items like “delightful confections” and can even dye eggs for themselves. A wider array of player-made dungeon encounters are also added along with quality of life improvements and more.

Shroud of the Avatar – ‘We Are Nomadic Now’ as the Team Gives Up Its Office Space

The Shroud of the Avatar livestream from last week started off with a bang as Starr Long kicked things off with “We are nomadic now” and told the viewers that Portalarium had decided to give up its office space in favor of teleworking. The move away from offices will free up resources and time, according to Long, due to increasing office rental costs and rising utilities as well as commute time / cost for developers.

Player-Made Dungeons to Debut in Shroud of the Avatar Release 63

When Release 63 goes live in Shroud of the Avatar later today, player-made dungeons will make their official debut, “including a system to level up these dungeon encounter rooms”. Portalarium is adding a single encounter type for this update but “it’ll be added to multiple different rooms” as a proof of concept. All progress made by players in leveling up the room will be saved going forward.