Category: Tech Analysis
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The Last Of Us Part 1 On PC Is A Graphical Masterclass
Shank loves The Last Of Us, and while the PS5 version of Part 1 is a console showcase, the PC version looked to be even visually better. Shank himself had to give it a whirl and came away quite impressed.
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Final Fantasy VII Remake PC Tech Analysis
Shank takes a look at Final Fantasy VII Remake on PC. It’s not good.
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Outriders DLSS Tech Analysis
Outriders is one of the latest games to receive Nvidia’s DLSS technology. Shank takes a look at the DLSS implementation to understand the extent of its improvement to performance and visuals.
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Cyberpunk 2077: Ray Tracing Unleashed
The first Cyberpunk 2077 gameplay was revealed in 2018 giving us a 48 minute glimpse of CD Projekt RED’s next game. Now, more than two years later, the final version has released packed to the gills with next generation PC technologies like ray tracing…
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Assassin’s Creed Valhalla: PC Port Report
Shank takes a look at the PC port of Assassin’s Creed Valhalla and discuss why we’re at a point where pixel quality is more important than pixel quantity.
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Watch Dogs Legion PC Tech Analysis
Watch Dogs Legion is the latest game from Ubisoft, and the first of two major Ubi titles to hit this holiday season. Featuring ray tracing and DLSS technologies, how does the PC version of the game hold up technically? This is our PC technical analysis…