The World of Warcraft PTR has been updated to bring v8.2 Rise of Azshara online for testing purposes. Of course, this means that datamining has already commenced, with both WoWhead and MMO-Champion in the race to get out story and gameplay elements. If you don’t mind heavy spoilers, you’ll definitely want to head over to both sites to learn more about the fate of Baine Bloodhoof and much more.
One of the biggest issues many players have with World of Warcraft: Battle for Azeroth is the Heart of Azeroth “progression” system. Many believe that, after Legion Artifacts, the Heart of Azeroth feels lackluster. World of Warcraft developers are hoping that when v8.2 Rise of Azshara launches later this year, that will all change with big improvements being added. In a new blog post on the official site, the team lays out the first information about what players can expect.
The World of Warcraft site has been updated with a preview of the upcoming Crucible of Storm mini-raid. Crucible of Storms consists of two bosses with the Normal and Heroic difficulties unlocking on April 16th and the Mythic and Raid Finder difficulties opening on April 23rd. Players will face off against the Restless Cabal, a very Old Gods-themed duo tied to N’Zoth. Once defeated, players will turn their eye to Uu’nat, Harbinger of the Void, a Naga with ties to Queen Azshara and N’zoth.
The latest World of Warcraft Classic developer diary has been posted that reveals how PvP will roll out once Classic is out the gate later this summer. When Classic launches, it will not come with a formal PvP system similar to how it was in 2004 on the game’s original launch. “You’ll still be able to PvP, of course, and there will be no Dishonorable Kills, so you’ll be free to repeatedly hunt down every player and NPC,” the post reads.
A pair of new toys have arrived in the Blizzard Shop, both online and in World of Warcraft. These are not just any toys, however, but are being sold to fans of esports to help raise funds for the Arena World Championships and the Mythic Dungeon Invitational prize pools. Each will have a guaranteed minimum prize of $250,000.
The World of Warcraft Classic forum has a new post from community manager Kalvax to let players know that Alterac Valley, a PvP battleground, will be included when PvP is ready to launch. The v1.12 version of Alterac is “before the introduction of reinforcements, and before the removal of Commanders and Lieutenants. There will be a single way to win: Defeating the opposing faction’s leader.
Today’s a big day for World of Warcraft’s North American community with the arrival of v8.1.5. Most notably, the update is anchored by the arrival of the Zandalari Trolls and Kul Tiran Humans. In addition, players will find a retooled Brawler’s Guild, the continuation of the War Campaign, Warlords of Draenor timewalking, the Crucible of Storms raid and the reemergence of Wintergrasp as an Epic Battleground.
If you’re looking forward to tomorrow’s release of v8.1.5 and the addition of the Zandalari Trolls and Kul Tiran Humans, and if you would like to race change one of your existing characters, then today’s news of a price cut in World of Warcraft Character Services may be of interest. Race Change, Faction Change and Character transfer are all on sale for 30% off. That means you can switch races for only $17.50 or switch factions completely for only $21.00.
When World of Warcraft: Classic launches this summer, it will be parsed out into six phases, up from the original four when it was announced. The decision to divide it differently came as a result of inner “deliberations” and based on player feedback. “Were aiming to capture what it felt like to play in a realm community in original WoW. To do that, we’re planning to mirror the approach taken by original WoW through patch 1.2.x,” the latest community update reads.