Mega Man: Dual Override Gameplay Trailer Reveals New Robot Master And Proto Man’s Return

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A new trailer for Mega Man: Dual Override revealed during Gamescom Opening Night Live gave us a new look at the Blue Bomber in action, including the reveal of a new foe and a familiar ally.

The video shows Mega Man doing what he does best: blasting apart Dr. Wily’s machines, though he has a new antagonist in the form of Twinkle Girl. She’s evidently the game’s first Robot Master, and actually looks rather pleasant and whimsical despite trying to kill Mega Man.  We also see Mega Man sporting a new suit that may either represent the power he receives from defeating Twinkle Girl, or a separate transformation in the vein of the armor set from Mega Man X. The trailer ends with the reveal of updated key art featuring  Mega Man’s longtime frenemy Proto Man. 

Mega Man: Dual Override is coming in 2027 to PlayStation 5, Xbox Series X/S, Switch 2, PlayStation 4, Xbox One, Switch, and PC. 

Rayman Legends Retold Adds New Los Del Rio’s ‘Macarena’ Musical Level

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During Opening Night Live at Gamescom, Ubisoft revealed that its remake of Rayman Legends, Rayman Legends Retold, will have at least one new musical level.

The song being covered in Rayman’s unique style is Los Del Rio’s “Macarena”. You can check out gameplay of the level above.

 

Rayman Legends Retold, which remakes Rayman Legends with a new 3D art style and adds some news levels, is releasing for PlayStation 5, Xbox Series X/S, Switch 2, and PC on October 1.

For more on Rayman Legends Retold, head here.

Silent Hill: Townfall Cast Impresses In New Trailer

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We’re only a month out from another terrifying adventure, and the chance of both fog and scary creatures is very high. 

Today’s Opening Night Live presentation gave us a new look at Silent Hill: Townfall. Konami’s long-running horror franchise continues to impress in the latest video, where we got a look at both some eerie new scenes from the game, as well as a good listen to the strong cast that will help to carry the project. 

Horror games often lean heavily on voice acting to help carry the weight of the implied terror, and the new Silent Hill has some impressive talent helping to do just that. Emmy Award winner Terry O’Quinn, (Lost, The Walking Dead: The Ones Who Live), Kezia Burrows (Observation), and Jovan Adepo (3 Body Problem, IT: Welcome to Derry, The Odyssey) are all in place to offer up their skills. 

The new trailer also offers brief glimpses at some of the frightening creatures that players can expect to encounter, including an especially disqueiting creature that towers up and out of the fog, with only its strange appendages dipping down into visibility, even as it casually drops human bodies from far above. 

Silent Hill Townfall is on the way soon. Players can expect to take on the horror on September 24 on either PS5 or PC. You can read more about the game in our preview from earlier this summer. 

Check out the new (age-gated) trailer here

DED.NET Is A New PUBG Multiplayer Shooter With Roguelite Progression

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A new PUBG shooter has stormed onto the battlefield, full of sound and fury. DED.NET took the stage at Gamescom Opening Night Live 2026 tonight, broadcasting its particularly irreverent approach to an online first-person shooter.

In a trailer highlight the setting of a place called Cascadia in the ’90s, we saw a lot: characters doing penguin body-slides across the map, launching explosives from a graffiti-laden grenade launcher, and a guarantee that words used to describe DED.NET couldn’t be spoken on the Opening Night Live stage.

There’s an interesting sell under the gratuitous aesthetic, though; today’s trailer description describes a multiplayer FPS “with roguelite progression across runs,” which sounds a little intriguing. Hopefully we’ll see more of that as we learn more about the latest entry in the PUBG family.

Urban Open-World Action Game Ananta Has A New Trailer And Release Date

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Ananta, the urban open-world action game by NetEase, got a new trailer during Gamescom’s Opening Night Live show. In addition to showing off the game’s story and gameplay, it finally revealed a 2027 release date.

Colloquially known online as “anime Grand Theft Auto”, Ananta comes from developer Naked Rain and centers on the premise “Go Viral. Save the world.” Players control a protagonist known simply as Captain, a member of a crumbling peacekeeping agency called the ACD. This organization handles the daily chaos that unfolds in metropolises such as the previously revealed Nova City. To rebuild the ACD – and also find your missing father – you must embark on a wacky quest to become the one thing that thrives in a world driven by algorithms and online culture: an internet influencer.

Gameplay revolves around gaining fame by completing story missions and other activities such as bounties, side quests, and smaller interactions like taking selfies with citizens. Every situation offers an opportunity to build reputation and expand your influence; the more famous you become, the more missions, resources, and influencer perks you’ll unlock.

The trailer also reveals the game’s second city, Chongxiao. This fictional metropolis is inspired by real-world cities such as Shanghai, Hangzhou, and Tokyo, and is a fully explorable sandbox featuring recreational destinations including gyms, restaurants, mahjong parlors, cat and maid cafes, clothing stores, hot springs, and more. You can also engage in various minigames, such as carnival games. Players traverse the large city in many ways: on the streets with cars, motorcycles, skateboards, and subways; on watercraft such as speedboats and yachts; in the sky with helicopters, hang gliders, and even flying cars. 

 

Chongxiao’s population includes over 100 NPCs with individual stories and side quests. Helping builds relationships, and fostering a strong bond allows you to recruit citizens to join the ACD, which also unlocks new combat abilities and items. Ananta allows players to switch between controlling different ACD agents, which Naked Rain promises will offer a “distinct perspective, storyline, and approach to exploration and combat,” in a press release. Speaking of combat, the action is steeped in real-world martial arts, such as Shaolin kung fu, and players can seek out various masters to learn new fighting techniques. You can also dynamically interact with environmental objects to use as weapons.

Ananta is coming on January 15 for PlayStation 5 and PC via its own client as well as Steam. 

Latest Gears Of War: E-Day Trailer Offers A Profane Look At The Prequel Story

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Gears of War: E-Day, the prequel shooter coming October 6, got a dedicated trailer focusing on its story and campaign during Opening Night Live and it features two separate instances of the word “f—“. Usually showcase trailers limit themselves to only one!

You can’t blame folks for letting their tongue slip, though, especially when canonically they thought that had just moved past a human vs. human war only to be forced into conflict with monsters rising from the ground.

The trailer showcases familiar characters scowling and arguing, and plenty of new characters, as well. You can check out the trailer above.

 

For more on Gears of War: E-Day, you can read our impression of the game’s multiplayer modes here.

Ubisoft Announces Rainbow Six Tactics, A Single-Player, Turn-Based Spin-Off Of Siege

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Gamescom’s Opening Night Live showcase is always full of exciting new trailers and reveals, and one of this year’s surprises was Rainbow Six Tactics. Borrowing operators from Rainbow Six Siege, this new single-player adventure has players navigate a campaign of turn-based tactics gameplay, complete with all the gadgets and destructible environments you expect from the core games. Check the trailer out for yourself below.

[TRAILER]

Rainbow Six Tactics sends players on an operation to fight terrorists in missions all over the world. Each map is handcrafted, with varying objectives that might require you to defuse bombs, capture a VIP, or rescue hostages. Levels also include a breach phase, where you coordinate your units to enter the map in sync, busting down doors and blowing up walls.

You’ll command 15 notable operators featured in Rainbow Six Siege, including Nøkk, Glaz, Ash, Doc, Montagne, Sledge, and Twitch. Each operator has their own design, gadgets, and abilities, all inspired by their toolset in Siege. Meanwhile, the narrative centers around their commander, Six, also known as Paul Bishop, the protagonist of the Rainbow Six Vegas games. Lore-wise, the story is set in the gap between Siege’s year 10 and 11, and was written in collaboration with Siege’s lore team.

Rainbow Six Tactics is strictly a single-player experience, and Ubisoft even says the game will feature no extra monetization, such as an in-game store or live-service structure. This is a reversal of the controversy surrounding Assassin’s Creed Black Flag Resynced, which included optional microtransactions, but it also further differentiates Tactics from Siege.

 

Ubisoft Paris has handled the game’s development, with a team comprised of veterans of the Mario + Rabbids and Ghost Recon games (as well as Just Dance, Rayman, Skull and Bones, and Star Wars Outlaws). 

Rainbow Six Tactics launches in 2027 on PlayStation 5, Xbox Series X/S, and PC. 

Acornia: Mirror Worlds Hands-On Preview – A Fun New Nut To Crack

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Platform:
PC

Publisher:
Bithell Games

Developer:
Bithell Games

The Pikmin-inspired platformer Tinykin was my favorite surprise of 2022, and I’ve eagerly awaited the next project from its developer, Splashteam. My wait came to an end in April when I attended an event hosted by publisher Dotemu in Paris, France, where I not only learned what Splashteam is cooking up next, but also played what is decidedly not Tinykin 2.

Acornia: Mirror Worlds shares the same visual aesthetic as Tinykin; it places beautiful, personality-filled 2D characters in a fully 3D world. The game also retains the “little person, big world” design, as it is set inside a snowglobe sitting in a bedroom; the implications of this are anyone’s guess. The comparisons end here, however. 

The adventure stars a spunky squirrel named Alva who must defend her treetop home from a malevolent corruption overtaking it. The action game shares much in common with Kirby and twin-stick shooters, as Alva’s primary ability is sucking up anything not bolted to the ground into her massive cheeks (she’s a squirrel, after all) and firing it back at targets. She can store multiple objects in several quantities at once to unleash on targets in rapid-fire fashion, with players using the analog sticks to aim. 

Every item, whether it’s various foods like fruits, building materials like stones and wood, or larger objects, deals varying degrees of damage. Even enemies can be sucked up and spat back at their allies for some forced friendly fire. You can cycle through each object much like selecting different types of ammo in a shooter, and it’s fun to pepper incoming threats using whatever is lying nearby. However, Acornia’s core lies in a mechanic that lets Alva explore an alternate, darker dimension. 

Thanks to a magical mirror orb, Alva can freely enter a dark mirror world called the Duramen, which resembles her normal world but with key differences in layout. Jumping to the Duramen can be used to bypass obstacles in the “light” world, such as large roots blocking a road I encounter early in my demo. Entering the Duramen lets me access the literal roots of this problem and destroy them, removing them from the main world. The Duramen also hosts multiple dungeons that players will explore to defeat bosses and grab valuables used for the game’s other big mechanics: shopkeeping and town-building. 

Game Informer

The multi-story tree can be improved to attract citizens and allow new shops to open. Alva herself runs a store, and fans of games like Moonlighter will find similarities to Acornia’s gameplay split of dungeon-crawling action and cozy shopkeeping. Alva’s store can be decorated by crafting furniture using materials gathered while exploring, and running the shop involves selling merchandise that appeals to certain customers. Moles love cherries, for example, and sentient happy logs will eagerly buy pistachios. 

Acornia: Mirror Worlds isn’t what I expected from Splashteam, but it oozes much of the same charm and humor of Tinykin, and the gameplay I sampled was fun and varied. Even during my limited time playing, I could tell I only scratched the surface of what appears to be a deep gameplay loop. Splashteam already cracked one nut by doing Pikmin arguably better than Nintendo, so here’s hoping it can pull off the same in this multi-genre follow-up. 

Nodusfall Is Hoyoverse’s Surprising New Fantasy Action Project

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This year’s Gamescom Opening Night Live started off with a bit of a surprise swing from one big publisher. Hoyoverse, known for ongoing games like Genshin Impact, Honkai Star Rail, and Zenless Zone Zero, officially unveiled a new game called Nodusfall.

Set in a darker fantasy world than you might have expected, Nodusfall sees player avatars dubbed The Weavers taking on a host of calamitous enemies. The action looks to be a little more careful and calculated, with big swings and dangerous strikes to deal with as players try to take down their foes.

There’s a palpable bunch of inspirations here, to the the degree where I’d be stunned if Elden Ring wasn’t among them. The action also has a bit of a Monster Hunter to it as well, with the Weavers using their thread abilities to move around the arena and leap forward onto the big bads they’re fighting.

No word yet on a release date or any other news for Nodusfall, but we’ll likely keep an eye on this tonal pivot for Hoyoverse.

Aniimo, A Pokémon-Inspired Creature Collector, Gets A September Release Date

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Aniimo is an open world, free-to-play creature collector that we’ve been keeping an eye on, and today, we learned it’s dropping very soon. According to a new trailer shown during Gamescom’s Opening Night Live pre-show, the game becomes available on September 16 on consoles and PC, but September 23, one week after, on mobile platforms. 

When we played Aniimo for a preview earlier this year, we came away cautiously optimistic. It’s similar to the Pokémon series, and has you gathering a party of cute, powerful animals/monsters to explore an open world and battle opponents. It stands out, however, thanks to a Twine mechanic, which allows you to directly control your Aniimo in combat and the open world to traverse and solve puzzles. You can utilize their abilities to fly through the sky and dig underground, but you’re also fully in control of their actions while battling other Aniimo. That said, the game is free-to-play, and our demo didn’t engage with that side of things, so we’re curious to see on how much those mechanics will affect the game.

You can read senior associate editor Wesley LeBlanc’s full preview here. Aniimo launches on PlayStation 5, Xbox Series X, and PC on September 16 and iOS and the Google Play store on September 23.