Halloween: The Game Balances Tense Horror With Hilarious Antics, Perfect For An Evening With Friends

Halloween The Game Michael Myers Illfonic Gun Interactive Single Player Campaign

Reviewed on:
PlayStation 5

Platform:
PlayStation 5, Xbox Series X/S, PC

Publisher:
Gun Interactive, IllFonic

Developer:
IllFonic

Release:

Rating:
Mature

I start up Tiny Tim’s 1968 song, “Tiptoe Through the Tulips,” as I creep closer to an unsuspecting Civilian, breathing heavily behind the stark white mask of Michael Myers, moving close enough for proximity chat to turn on. The player controlling the Civilian before me shrieks, shouting, “Aw hell no, it’s Pennywise!” Pennywise is not in Halloween: The Game, nor has he ever been connected to the long-running horror series (or Tiny Tim, for that matter). But alas, my random song selection and the unexpected reaction it inspired from an online stranger is now canon to my time playing IllFonic’s new asymmetrical horror game. The interaction is exactly the one I needed to confidently tell my friends – the ones who would join me in hysterics over this Tiptoed Tulips-infused jumpscare – that this is a game they need to pick up. The single-player campaign is a glorified but impassioned tutorial; charming jank is present throughout the experience; and its multiplayer confidently strikes a balance between tense, terrifying, and downright hilarious stupidity.

In other words, it is a game I look forward to playing for countless future hours. 

Game Informer

If you aren’t a multiplayer person and were curious about picking up Halloween for its single-player offering, don’t. It lasts just a couple of hours (though you can extend its runtime by replaying chapters to find Dr. Loomis’ audio logs and complete challenges that unlock cosmetic rewards) and is just a few notches above a standard tutorial for playing as Michael. That’s not to say it’s not worth playing; it is, and that’s because while it ultimately serves as a tutorial for the game’s killer, it is also an incredibly detailed love letter to the 1978 film from director/synth player/gamer John Carpenter. The campaign is just clearly not the main attraction here, nor should it be, and I’d be leading you astray by telling you to pick it up if you were expecting a gamified adaptation of a horror movie you might love. 

Game Informer

However, if you’re open to it, or already enjoy the asymmetrical horror genre, which pits multiple players against a single killer (Civilians vs. Michael, in this game), Halloween offers a refined and confident approach that is likely to get even better over time. Matches begin quickly, but offer upwards of 20 minutes of fun each time, though exactly how much fun depends on your ability to survive. As a Civilian, your goal is to escape, but more importantly, it is to help others escape. Primarily, should search Haddonfield’s suburbs to locate the three special target residents, which are the NPCs that call each map home. They’re not all that different from the other residents you can save in each match, but they are marked as special for you and Michael, and prioritizing them secures the most XP. It’s a fun mechanic that forces Civilians and Michael into the same places, which is where the most exciting face-offs happen.

In doing so, you encounter other non-special residents, whom you can order to call the police, hide, or follow you, and ideally build the ranks of people who want to stop Michael and escape. Different playable Civilians have unique traits that affect how they play, such as Athleticism, which dictates stamina and how long you can sprint, and passive abilities that make you better at calling the police or knocking Michael down. While skilled players will take these traits into account for marginal gameplay gains, having played as each, the experience feels largely the same no matter who you play as; choosing a Civilian because they look cool, for example, is just fine. The fun isn’t dictated by your Civilian’s traits, but rather, what you get up to as them, and I appreciate that this won’t force a meta-game of who you should play as in order to win. 

Game Informer

You can play it straight, looting cabinets, drawers, tool shops, and more for weapons to defend yourself with, repair kits to fix escape cars, or keys to open escape hatch padlocks… or you can stock up on firecrackers, lawn darts, and a baseball bat and be an absolute menace to the real player controlling Michael. The amount of fun I’ve had bullying Michael alongside other stranger Civilians in the game matches the enjoyment I get out of a successful escape; whether I’m whooping on Michael, watching him go down only to pop up for another whopping, or following the rules and picking up residents in my sedan for a four-wheel escape, I’m smiling. That is the joy of Halloween. It is as fun as you make it, and IllFonic has filled its horror toolbox with more tools than ever. 

Playing as Michael naturally leads to more straightforward gameplay because you’re all alone, but you possess brutal, movie-inspired killing prowess, an empowering set of abilities, and proximity chat begging for Tiny Tim to be played through. While the movies explain Michael’s ability to be everywhere and anywhere with the unknown – he’s simply the embodiment of evil, void of “whys” or “hows” – IllFonic has created smart gameplay mechanics to bring him to life. Shape Jumping speeds you around the map like a specter, though light slows him and prevents him from advancing through doors (just find the power box and disable it). Evil Presence effectively sells just how terrifying The Shape is, boosting your fear factor and terrifying anyone nearby when you use it. Even the Stalk feature, which lets you look at a resident or Civilian and increase their level of fear by holding your gaze on them, feels good, and it’s literally just a mechanic for looking at someone. Turns out, putting you behind the mask, with first-person eyeholes on screen and Michael’s inhuman breaths escaping his mangled throat, further sells that you are pure evil. 

 

Stalking those you wish to kill makes doing so easier, and it opens you up to even more kill types, like context-specific fridge smashes, window bashes, or phone cord strangulations. Halloween can get quite brutal, and I am still eagerly chasing new ways to kill players, earn XP, and level up, which unlocks new cosmetics. 

IllFonic has also made commendable efforts for Halloween to be enjoyable even after you die. On-screen minigames, like mashing buttons or pressing a button within a small timed UI window, can benefit those still alive (or even bring you back into the game as a police officer or Dr. Loomis), but they get old quickly, and it sucks that you have to sit through the entire 20-ish minute match to get your XP, alive or not. I understand you don’t want players to quit the match since they might not come back in, but I’ve spent more time than I’d like playing the same boring minigames just for them to amount to little more than some additional XP.

Game Informer

Halloween needs some massaging. There are bugs galore, its Civilian onboarding isn’t great, and leveling up to unlock new color tints on sunglasses, or a new shirt or hat, isn’t the best motivation. But when I’m actually in a match, all of that fades away. The bugs aren’t game-breaking and blend in with IllFonic’s feature-not-a-bug jank, like one where another player and I hilariously moonwalked when we ran instead of sprinted. Learning what to do as a Civilian doesn’t take too much time, even without any helpful context built in-game, and cosmetics don’t affect how I play. What matters in Halloween is the scares I’m delivering and receiving, and the joy I’m feeling through it all. Death has arrived in IllFonic’s latest, and while the fear is abundant, so too is the fun waiting in the sleepy little town of Haddonfield. 

Score:
7.75

About Game Informer’s review system

A Bunch Of Steam Achievements May Have Leaked For Games Like Persona 6, Kingdom Hearts 4, And More

Kingdom Hearts IV Reveal Trailer

Steam achievements for a wide swath of upcoming and even announced games have seemingly leaked from Valve’s backend. As a result, there might be massive spoilers floating around on the internet now for games like Persona 6, Persona 4 Revival, Kingdom Hearts IV, Mega Man: Dual Override, Ace Combat 8: Wings of Theve, Dragon Ball Xenoverse 3, Gears of War: E-Day, Kena: Scars of Kosmora, Silent Hill: Townfall, Star Wars: Galactic Racer, Stranger Than Heaven, and a lot more. 

We’re not going to reveal any of the details you could learn from viewing these achievements, but know that there’s a lot out there you could be spoiled on. As for how this happened, that remains unclear. The achievements appeared on Exophase, a site that uses APIs to automatically scan and display things like public Steam achievements. The site’s owner, x3sphere, posted on ResetEra (view at your own risk) and explained how this might have happened. 

In response to someone saying, “There’s a lot of in-development lists, placeholder achievements, etc. Something has gone catastrophically wrong on Steam’s end it would seem,” x3sphere said, “Yes I am the owner of the site [Exophase] and this is what appears to have happened. Seems like a possible screw up on Valve’s end, a bunch of games with achievements that should be private are accessible through the API right now and that’s why they got scanned into the site. I usually never see games without an actual name pop up with achievements, yet over the past hour or so a bunch have (when there’s an unknown name, we just set it to the AppID). 

All of that sounds pretty legitimate, but leaked achievements for games like Persona 6 and Kingdom Hearts IV, for example, call into question the credibility of the achievements themselves. Those games are months and months away, if not longer – it seems strange that achievements for them are already uploaded into Steam’s backend, but it’s possible. 

All of this is to say that there are very likely big spoilers out there for games you might be looking forward to, so take caution when perusing social media, forums, YouTube, and the like. 

Every New Announcement At The September 2026 Nintendo Direct

Game Informer

After airing a Nintendo Direct squarely focused on The Legend of Zelda yesterday, Nintendo released a traditional Direct this morning chock-full of more general news and updates. The biggest highlights include the reveals of new Kirby and Metroid titles, plus release dates for long-awaited projects such as Professor Layton and the New World of Steam. As usual, if you missed the live broadcast, we’ve recapped every new update in this quick summary, complete with trailers and links to the full write-ups for applicable stories. 

Monster Hunter Wilds

  • Comes to Switch 2 on December 4
  • Its expansion, Monster Hunter Wilds: Ascendance, comes to Switch 2 in 2027 alongside previously announced versions

Crisis Core: Final Fantasy VII Reunion

  • Launches on Switch 2 today.
  • Remaster of the PSP Final Fantasy VII prequel starring Zack Fair.

Hyrule Warriors: Age of Calamity – Definitive Edition

  • Launches on Switch 2 on February 25.
  • Includes Expansion Pass content, enhanced visuals and framerate, and more on-screen enemies.
  • Includes new Calamity Mode difficulty.
  • Can transfer save data from the original Switch version. 

Mecca Chameleon

  • The hit hide-and-seek multiplayer game comes to Switch 2 today
  • Full article

Pokémon Pokopia – Expansion Pass Part 2

  • Launches later this year.
  • Trailer shows off new accessories coming in Part 2 of the game’s Expansion Pack.
  • Full article

Star Fox

  • Free update adds local splitscreen multiplayer to Battle Mode along with three new stages: Kantina, Sector X, and Venom. 
  • You can now play 4-player online multiplayer on a single Switch 2 console. 
  • The update arrives on September 29. 
  • Full article

Star Fox Adventures

  • The 2002 action-adventure game is now available on the GameCube Classics library for Nintendo Switch Online + Expansion Pack.

Kingdom Come: Deliverance II Royal Edition

  • Comes to Switch 2 in 2027. 
  • Includes the base game and its story expansions, exclusive gear, and a bonus questline.

Professor Layton and the New World of Steam

  • Launches on December 10 for Switch 2 and Switch
  • Set during the dawn of the Industrial Age, Layton and Luke travel to the American town of Steam Bison, which is plagued by mysterious incidents.

Yo-Kai Watch 2: Haunted Domain

  • Coming to Switch 2 at an unannounced date.
  • Haunted Domain is an enhanced remake of 2016’s Yo-Kai Watch 2: Bony Spirits/Fleshy Souls and 2017’s Yo-Kai Watch 2: Psychic Specters.
  • Features new story content and other yet-to-be-revealed features.

Pikmin 4 Nintendo Switch 2 Edition + Dandori Academy

  • Launches on November 12 for Switch 2.
  • New voice commands for Oatchi using the Switch 2 microphone.
  • Adds new Dandori Academy time-challenge mode.
  • Full article

Onyx: The Dark Grip 

  • Launches in 2027 exclusively for Switch 2
  • 2.5D horror game by Bloober Team where players control a mysterious entity guiding a lone traveler through a dangerous ghost town.
  • Only playable in handheld mode. 

Xenoblade Chronicles 3 – Nintendo Switch 2 Edition

  • New Heroes’ Vault mode lets you battle waves of enemies to gain strength and allies. 
  • Shimmer, a new hero who can see the future, joins the game.

Stage Fright

  • Launches on Switch 2 and Switch in 2027.
  • Next game by the makers of the Overcooked series.
  • Two-player co-op adventure (local and online) where players solve escape rooms and unravel an ancient mystery.

Disney Dreamlight Valley: The Keepsake Sea

  • New Little Mermaid-themed expansion with new storylines and characters like Milo Thatch (Atlantis: The Lost Empire), Megara (Hercules), and Jack Sparrow (Pirates of the Caribbean).
  • Arrives on the Switch 2 and Switch versions in November.

Ondeh Ondeh Kaya’s Tasty Tale

  • Launches for Switch 2 in 2027. 
  • 3D platformer built around music-based puzzles. 

Kirby Air Riders

  • Sword Kirby & Dragoon and Noir Dedede & Hydra amiibo arrive on November 12.
  • New event incoming to earn rewards.

Cairn

  • Comes to Switch 2 in early 2027.
  • Free demo available today.

Resident Evil Remakes

  • Resident Evil 2 Deluxe Edition (includes DLC), Resident Evil 3, and Resident Evil 4 Gold Edition coming digitally to Switch 2 on October 16.
  • Full article

Metroid Ravenous

  • Launches on Switch 2 on January 28
  • 2D entry that is seemingly a follow-up to Metroid Dread.
  • New amiibo figures and Special Edition available at launch.
  • Full article

Mario Kart World

  • Free update adds 10 Super Mario Kart stages, including Choco Island, Vanilla Lake, and Ghost Valley. 
  • Two new Knockout Tour routes: Propeller and Turnip Rally.
  • The update is available today. 
  • Full article

Mega Man: Dual Override

  • First Proto Man gameplay footage revealed.
  • Mega Man and Proto Man amiibo will be available at the game’s launch.
  • Full article

Eternal Anima

  • Launches on March 4 for Switch 2.
  • New time-traveling RPG by Marvelous. 
  • Full article

Danganronpa 2×2

  • Launches on January 14 for Switch 2 and Switch.
  • Remake of 2012’s Danganronpa 2: Goodbye Despair. 

Fatal Fury: City of the Wolves

  • Launches on Switch 2 on October 22, with a physical version coming in January. 
  • The Starter Edition includes Mikey and Draken from Tokyo Revengers as playable guest characters.
  • Includes all previously released DLC fighters. 

Metal Slug Ultimate Collection

  • Launches on Switch 2 and Switch in 2027
  • Includes 10 games: Metal Slug 1-7, Metal Slug X, Metal Slug Advance, and, for the first time, the long-lost location test version Metal Slug. 
  • Features online co-op, gallery mode, an expanded Combat School Mode, and more content

Yu-Gi-Oh! Tag Force GX

  • Launches on February 16 for Switch 2 and Switch.
  • Enhanced version of Yu-Gi-Oh! Tag Force 3 with modern visuals and previously unreleased content in the Americas.
  • Physical versions include three Yu-Gi-Oh! trading cards.

Romancing SaGa 3: Destined United

  • Launches on February 16 for Switch 2 and Switch.
  • 3D remake of the 1995 game featuring modern visuals, voice acting, newly arranged music, and more.

Switch 2/Switch Third-Party Partner Release Date Round-Up

  • 007 First Light – 2026 (Switch 2)
  • Far Cry 3 Classic Edition – Spring 2027 (Switch 2)
  • Far Cry 3 Blood Dragon – Classic Edition – Spring 2027 (Switch 2)
  • The Crew Motorfest – October 8 (Switch 2)
  • The Apothecary Diaries – Early 2027 (Switch 2, Switch)
  • House Flipper 2 – October 15 (Switch 2)
  • Sonic Pico Park – November 12 (Switch 2, Switch)
  • Dragon Quest Monsters:  The Withered World – demo available today on Switch 2
  • Dragon Quest Heroes: Torneko’s Mystery Dungeon – Classic HD – available today (Switch 2, Switch)
  • Hela: of Mice & Magic – December 1 (Switch 2)
  • Eriksholm: The Stolen Dream – December 3 (Switch 2)
  • Stellar Blade Complete Edition – November 5 (Switch 2)
  • The Ascent Ultimate Edition – December (Switch 2)
  • It Takes Two – October 15 (Switch 2)
  • Palia – December (Switch 2)
  • Bluey’s Happy Snaps – October 15 (Switch 2, Switch)
  • Fading Echo – September 17 (Switch 2, demo available today)
  • Marvel’s Guardians of the Galaxy – November 5 (Switch 2)

Persona 4 Revival

  • Launches on May 20 for Switch 2.
  • Remake of Persona 4 launching on February 18 for other platforms.

Persona 6

  • Confirmed to be coming to Switch 2 after being previously announced for PS5 and Xbox Series X/S.

Kirby and the World Beyond

  • Launches in spring 2027 for Switch 2
  • New 3D open-world adventure centered on Kirby’s copy ability.
  • The game celebrates the series’ 35th anniversary next year. 
  • Full article

Magic: The Gathering’s Upcoming Reality Fracture Set Promises Multiversal Fun With ‘What If?’ Mechanics And Cards In Every Booster

Magic the Gathering Reality Fracture Boosters Jace Commander Deck Box Product Cards TCG

Reality Fracture is the next Magic: The Gathering set, and it’s launching worldwide on October 2. It’s centered around Jace Beleren, a legendary Planeswalker who knows the Multiverse is awry and needs to be fixed at its core. To do so, he will attempt to build an entirely new multiverse, piece by piece, forged in his own image, called the Echoverse, and this set will be themed around all the “What If?” scenarios that might appear as a result. 

Game Informer got an early look at the set from the designers at Wizards of the Coast, learning more about how the team is taking existing mechanics and doing some “wild things” to turn them on their head as part of Reality Fracture. Plus, we have new looks at upcoming cards and details on boxed product and more that will hit your local game store soon. 

Everything We Learned About Magic: The Gathering – Reality Fracture

Game Informer

“[Jace’s] Echoverse, a perfected, mirror reality, is at the heart of Reality Fracture,” according to the team behind this set. “As it threatens to consume the Multiverse we know, Jace’s former allies must rise up against him. Welcome to Reality Fracture, where Jace’s solution is everyone’s problem. […] Jace’s former allies have teamed up to put a stop to his plan, allying with a certain Wildspeaker from Magic’s past.” And you can read the finale to this ten-episode story that’s been unfolding as part of The Magic Story Podcast on Friday, Sept. 11. 

To emphasize the set’s “What If?” theming, you’ll find that mechanics like Amass, for example, which usually makes a creature token an army token, will instead make a Planeswalker token (specifically a Jace Planeswalker token). I mention Jace because Wizards of the Coast says Jace will now show up in almost every single limited game, noting that “it’s a really impactful mechanic” that’s key to Reality Fracture. That “What If?” theming continues throughout the set, even into the makeup of booster packs. In every booster pack, you will find the same character twice, but in different colors. You might open a pack and find both a red Chandra and a blue Chandra, and the Echoverse version of Chandra will have a special watermark on it indicating it’s the “altered reality” version of the card. Another example is that you might open a pack with a Way of the Pyromancer card and a Way of the Cryomancer card as the “altered reality” version; the same goes for Return to the Light Realms sorcery and Rise of the Dark Realms sorcery. 

 

Despite the “altered reality” versions, Wizards of the Coast says it has learned from previous Multiverse-esque releases, and in Reality Fracture, the color pie stays true throughout. 

An Early Look At Magic: The Gathering – Reality Fracture Cards

Below is a gallery featuring many of the main cards you’ll find in Reality Fracture boosters: 

 

And below is a showcase of the borderless tower basic lands: 

 

Next up, a gallery of some of the more interesting (and likely rare) cards you might find in a booster pack: 

 

Magic: The Gathering – Reality Fracture Product

Below, you’ll find images of all the types of boxed product you can find as part of the Reality Fracture set when it hits your local game store: 

 

And that wraps up our early look at Magic: The Gathering – Reality Fracture, which launches October 2. Let us know what you think of the set in the comments below!

Danganronpa 2×2 Kickstarts The Slayhem In January

Game Informer

A new release date has been discovered! After a delay out of 2026, Danganronpa 2×2 is now set for a January 14, 2027 release.

For those at home who might not be familiar, Danganronpa is a series where several “Ultimates” — students at the top of their respective fields, be it sports, writing, hacking, or even delinquency — are trapped, and told they can either live out their lives together in their new home or escape, by killing another resident and getting away with the crime in the ensuing Class Trial.

Danganronpa 2×2 is a remix of Danganronpa 2: Goodbye Despair, where the Ultimates are trapped on the tropical Jabberwock Island. It is a very, very good entry, with some of my favorite trials in the series, and this “reboot” looks to not just enhance the experience, but add onto it.

Slayhem Mode is a new scenario with the same characters and setting, but a new set of trials and challenges to overcome. The trailer teases “Slayhem items,” and it seems like a single incident will up-end the original structure of Danganronpa 2 and unleash a new sequence of events.

It’s been a little while since the last official Danganronpa game, and while creator Kazutaka Kodaka has been very busy making other games (including my 2025 GOTY The Hundred Line: Last Defense Academy), he is involved with this update as well, which should bode well.

We’ll see how the Slayhem unfolds when Danganronpa 2×2 arrives on January 14, 2027.

Professor Layton And The New World Of Steam Arrives This December

Game Informer

Professor Layton has been on a bit of a sabbatical these past few years. The latest entry came out for the iOS and Android way back in 2017, and a port of that game is the closest thing we got to a new entry during the entirety of the original Nintendo Switch’s lifetime. Professor Layton and the New World of Steam has been in the works for a while now, but it wasn’t until today’s Nintendo Direct that we finally got a release date: December 10, 2026. Check out the new trailer below.

First revealed in February of 2023, Professor Layton and the New World of Steam sees the return of Herschel Layton – his daughter was the star of 2017’s Layton Mystery Journey: Katrielle and the Millionaire’s Conspiracy. The series combines a mystery narrative with a wide spread of puzzle minigames, and today’s trailer says New World of Steam has the “biggest collection of puzzles in series history.”

Professor Layton and the New World of Steam comes out on December 10, 2026 on PS5, Switch 2, Switch, and PC. For more news from today’s Nintendo Direct, check out the reveal of the new 2D Metroid and 3D Kirby games.

Kingdom Come: Deliverance II Royal Edition Is Coming To Nintendo Switch 2 Next Year

Kingdom Come Deliverance II Review Warhorse Studios Deep Silver Game Informer Review

Developer Warhorse Studios is bringing Kingdom Come: Deliverance II Royal Edition to Nintendo Switch 2 next year. It will feature all base content, premium story expansions, exclusive gear, and a bonus questline. There’s no word on exactly when this massive RPG will hit the Switch 2, however – just that it’s coming sometime in 2027. 

Kingdom Come: Deliverance II launched on PlayStation 5, Xbox Series X/S, and PC in February of last year, and became one of Game Informer’s favorite games of 2025. You can read why we gave it a 9.5 out of 10 in Game Informer’s Kingdom Come: Deliverance II review here. There’s no word on how the game will run on Switch 2, but Warhorse’s previously released Switch 2 port of Kingdom Come: Deliverance (the first game) runs fine, so hopefully the sequel runs as well or better. 

Check it out in action in the Switch 2 trailer for Kingdom Come: Deliverance II Royal Edition below: 

Persona 6 And Persona 4 Revival Coming To Switch 2

Game Informer

At one point, having the Persona games on Switch felt like a pipe dream, primarily because it seemed like PlayStation would forever be the exclusive home to the mainline entries. That all changed in 2022 with the release of Persona 5 Royal on Nintendo Switch, and Atlus has steadily brought its remasters and remakes to Nintendo’s hybrid ecosystem ever since. With Persona 3 Portable and Persona 4 Golden arriving on Switch in 2023, Persona 3 Reload in 2025, and Metaphor: ReFantazio – a fantasy RPG made by several former Persona developers still under the Atlus umbrella – in 2026, Nintendo fans have gotten used to playing Persona titles on the go, even if they take a little longer to make it over to the platforms. Today, we learned of another couple of Persona games arriving on Switch 2, as Atlus is bringing Persona 4 Revival and Persona 6 to Switch 2.

As with previous Persona games, Persona 4 Revival won’t hit Switch 2 on the same day as with other platforms. Persona 4 Revival is currently slated to arrive on PlayStation 5, Xbox Series X/S, and PC on February 18, 2027, but the Switch 2 version won’t release until a few months later, on May 20, 2027. Unlike Persona 4 Golden, the enhanced version that is already on all of those aforementioned platforms (including Switch), Persona 4 Revival is a full remake of the classic 2008 PS2 RPG. Persona 4 Revival reworks the visuals from the ground up, while also adding various quality-of-life improvements that debuted in subsequent entries. Unlike Persona 3 Reload, Persona 4 Revival also retains all the new narrative and gameplay additions from its enhanced version, Persona 4 Golden.

Game Informer

Additionally, Atlus closed out the Persona segment of the Nintendo Direct by a brief teaser that Persona 6 will also be coming to Switch 2. No word on if it will arrive at the same time as other platforms, but it was previously announced for PlayStation 5, Xbox Series X/S, and PC. 

We don’t currently have a release date for Persona 6, but Persona 4 Revival arrives on PlayStation 5, Xbox Series X/S, and PC on February 18, before later coming to Switch 2 on May 20.

Xenoblade Chronicles 3 Switch 2 Edition Adds A Survivors-Like Mode And New Hero On December 3

Game Informer

The third Switch 2 update for the Xenoblade Chronicles series is on the way, and like its predecessors, it’s adding a bit of new content to the already massive role-playing game. Xenoblade Chronicles 3 Nintendo Switch 2 Edition is set for December 3, 2026, and today we got a look at its new mode and character.

First up, the new mode, Heroes’ Vault, sure looks a lot like the top-down roguelike bullet-heaven genre sometimes called “Survivors” games, after the super-popular Vampire Survivors. You pilot Noah around from a similarly top-down perspective, take out enemies, and gradually build up both resources and a team to take down a final boss at the end.

That seems all well and good, but the news that will probably have Xenoblade Chronicles keenly interested in this update is the new hero, Shimmer. I’m reluctant to post any story details here that might spoil previous games — I’m still playing through the previous two games via Switch 2 update myself — but let’s just say, if you’re familiar with a particular photo shown at the end of Xenoblade Chronicles 3, you might know why Shimmer’s appearance and garb caught the eye of Xenoblade fans.

What role she’ll play in the story, and how much extra content may or may not exist around her, is yet to be seen. But at the very least, by December 3, we’ll have updated Nintendo Switch 2 versions of all three Xenoblade Chronicles games. They’re very, very good role-playing games, so if you’ve got any free time over the holidays, there are a lot worse ways to spend the hours than finally getting into Xenoblade.

For previous owners of Xenoblade Chronicles 3 on the Nintendo Switch, Nintendo will be offering an upgrade pack. It’ll be $9.99, per Nintendo’s eShop page.

Pikmin 4 Nintendo Switch 2 Edition + Dandori Academy Adds Voice Commands And A New Time Trial Mode

Game Informer

Pikmin 4, which released in 2023, is getting a Switch 2 edition with an entirely too long name on November 12. The game, Pikmin 4 Nintendo Switch 2 Edition + Dandori Academy, brings the game to Switch 2 with some likely technical improvements and the ability to give Oatchi voice commands using the built-in mic.

The Switch 2 version of the game will also include Dandori Academy, which is functionally a time trial mode. The unique element is that you can practice getting your best times and then take official exams on Friday, Saturday, and Sunday to lock in your official scores, which can be compared to friends and others online. 72 Dandori stages are planned and will become available in the game over time.

For more, you can read Game Informer‘s Pikmin 4 review by following the link.