Throughout 2017, Grinding Gear was a busy company with expanding Path of Exile. Between The Fall of Oriath and War for the Atlas and with all the new content added between, Exiles had a lot to do. In our latest Exiled Tribune, we take a look back with the team at the year that was as well as catch up on design and development blogs across several topics.
Path of Exile – The Year in Review + a Look at ‘How We Did It’
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