Azwel is an overwhelming force when you first encounter him — and, it turns out, when you first try to play as him. SoulCalibur VI‘s weapon summoner has a unique check to his wide array of magic melee attacks — he’s penalized with an additional 8 frames of startup if he tries to use a new weapon out of the blue.
As sikshot gaming explains in his latest tutorial video, this is a critical bit of information for both player and foe to keep track of when Azwel is on the screen — particularly when it comes to how airtight his pressure is after certain moves.
Source: sikshot gaming