Last week in the Elite: Dangerous newsletter, it was casually announced that the game’s offline single player experience was being nixed. Offline play was a singular promise made to backers during the game’s Kickstarter initiative. The announcement that it was being removed as one of the core game features caused quite a stir in the community. In a new interview with Eurogamer, Frontier’s Dave Braben explains the decision.
Elite: Dangerous: Frontier’s Dave Braben Responds to Lack of Offline Play
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