Category: Crowfall News

  • Crowfall: First ACE Developer Q&A Posted

    First ACE Developer Q&A Posted

    The Crowfall team has posted a brand new video that takes some of the best backer questions of the recent past and answers them. The team takes on questions about gear, archetype balance and something called “bending the knee”. It’s nine minutes of great questions and answers that you won’t want to miss.

  • Crowfall: The Crowfall School of Business

    ArtCraft Entertainment is taking Crowfall down a slightly different path than that walked by most crowdfunded games. I smell what Gordon Walton’s got cooking, and it’s the scent of success. How will it impact backers, though?

  • Crowfall: The Confessor Archetype Detailed

    The lore and the story behind any new game is one of the best parts of the time leading up to its release. With that said, the Crowfall site has been updated with a new post to give lore hounds a lot of great reading material about The Confessor archet…

  • Crowfall: Exploring Strongholds

    The latest in a series of developer videos has been published on the Crowfall YouTube channel. In this episode, Lead Environment Artist Jon O’Neal gives fans a look at strongholds, how they are constructed and / or destroyed.

  • Crowfall: Combat Roles Outlined

    The Crowfall site has been update with a new blog post that gives fans a look at how three combat roles will function within the game. To do so, the team chose three Archetypes and have briefly detailed how they will function within a party.

  • Crowfall: The Active Passive Training Bottleneck

    Characters are Persistent, but Campaign Worlds are not, this is the tagline for Crowfall. As an Immortal Champion in an eternal War of the Gods, we have to choose our path after rebirth, actively and passively training towards our desired skillset. How…

  • Crowfall: Latest Founder’s Update Talks Milestones, Pledge Packages

    Latest Founder

    ArtCraft’s J. Todd Coleman recently delivered a new founder’s update to backers.

  • Crowfall: Rounding Up a Plethora of Fansites and Podcasts

    Getting the latest information about Crowfall is easy if you follow ArtCraft Entertainment on Twitter and Facebook, but sometimes it’s nice to get much deeper into the community. Fansites have always been a great way to get like-minded gamers together …

  • Crowfall: The “Why” of Design – Centaurs

    J. Todd Coleman has penned a new article on the Crowfall site that details the Centaur Archetype that will be included in the game. Coleman explains his lifelong fascination with Centaurs and its history in all games he has worked on prior to Crowfall….

  • Crowfall: Is It “Crowd” Enough?

    Setting his inner fan-boy aside for a time, Red Thomas takes a critical look at whether Crowfall is taking full advantage of the crowd-factor, and whether other design choices might spell trouble for the developing game.