Category: Interviews
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Calpheon Ball 2022: Interview With Black Desert’s Executive Producer Jaehee Kim
Earlier this month, Pearl Abyss hosted its first-ever North American Calpheon Ball, bringing its celebration to Los Angeles to reveal the future of Black Desert, as well as celebrate the work so far. During the event, we had the chance to chat with the…
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Interview: Talking Warhaven with Nexon Director Eunseok Yi
The Global Beta Test for Nexon’s upcoming sword-fighting experience recently ended, and we had the opportunity to discuss the game with Game Director Eunseok Yi. Warhaven will focus on 16vs16 brawls with a combination of medieval weaponry, powerful mag…
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Interview: Talking Music And Gaming With Dragonforce’s Marc Hudson
Earlier this year, Scott had the chance to chat with Dragonforce’s Marc Hudson about music, gaming, and how the band blends the two.
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The RPG Files: Building Obsidian’s Pentiment: Interview With Game Director Josh Sawyer
Obsidian is known for some incredible RPGs, and Pentiment is just another in a long list of hits. We spoke to game director Josh Sawyer about the development on the title, design decisions along the way, and building an RPG set in the Reformation.
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Summoner’s War Chronicles Interview With Executive Producer Eunjae Lee
Summoner’s War: Chronicles recently released on mobile as well as PC, and we had the chance to speak to Com2us’ Eunjae Lee, executive producer on the MMORPG in an email interview and about the MMO, its future and more.
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World of Warcraft Dragonflight Interview: Story and Lore With Steve Danuser And Maria Hamilton
Earlier this week, Robin had the opportunity to participate in an interview with the Narrative Director for World of Warcraft, Steve Danuser, and Lead Quest Designer, Maria Hamilton. We had a great conversation about how things currently sit narrativel…
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Interview: Dreamside Founder Wants Frozen Flame To Act As A Gateway To Survival Games
Frozen Flame, the RPG and survival hybrid game from Dreamside Interactive, heads to Early Access tomorrow after a long development process. We were able to catch up with Dreamside Interactive’s Serge Korolev to talk about the process of making Frozen F…
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An Interview with Ember Sword’s Mo Fadl: ‘We’re Not a Play to Earn Game, We’re a Play to Have Fun Game’
It has been several months since we’ve had a deep look into the state of upcoming sandbox MMORPG Ember Sword. This week, the team has unveiled some new, updated gameplay, and we were able to sit down with Mo Fadl, Chief Publishing Officer of Bright Sta…
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Interview: How Smilegate Is Laying The Groundwork For The Studio’s Future
Smilegate is a name that is slowly gaining notoriety in the West, most notably for the recent release of�Lost Ark. However, the studio is reponsible for releasing and maintaining the most played FPS in the world,�Crossfire. We spoke to the team at the …
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Interview: Talking Neverwinter’s Temple of the Spider With Cryptic Studios
Neverwinter’s�Temple of the Spider has seen a revamp alongside today’s launch of Northdark Reaches, the latest module in the MMO. We chatted with Cryptic Studios to talk about the new revamped dungeon and what players can expect.