
Star Wars: Galaxies might be shut down officially, but the MMO has been kept alive for years through emulated servers. We talked to one to talk about the future of the MMO – whether it should be revisited by Disney, or if these emulation servers

Star Wars: Galaxies might be shut down officially, but the MMO has been kept alive for years through emulated servers. We talked to one to talk about the future of the MMO – whether it should be revisited by Disney, or if these emulation servers

Lost Ark’s Thaemine Legion Raid recently launched into the MMOARPG, and we sat down with the developers to talk about how they have built this incredibly difficult raid.

As Blizzard gears up for the start of the public test for their next World of Warcraft expansion, The War Within, we had the chance to chat with two of the developers to learn more about the upcoming first chapter of the Worldsoul Saga.

VR MMO Zenith: The Last City finds itself at a crossroads, and its new free-to-play version, Zenith: Nexus is being touted as a way to help save the MMO itself. We sat down with RamenVR studio head Andy Tsen to talk about the challenges the MMO has faced, and the direction behind the new Infinite Realms mode.

The development team at Hoyoverse provided some details on Penacony, version 2.1, and what comes next in this rousing interview held with the team back in March.

Digital Extremes sat down for an interview during PAX East, and spoke candidly about Dante Unbound, how they balance their frames, the upcoming 1999 update, and Soulframe.

Magic: the Gathering’s Fallout set has been released for over a week now, and we sat down with its lead designers to chat about adapting the RPG’s mechanics to the TCG.

The Elder Scrolls Online turns ten next week, and during GDC 2024 we had the chance to chat with game director Matt Firor about the MMO’s longevity.

During GDC 2024, we had the chance to visit Shiny Shoe’s offices in San Francisco to talk to the team about the lessons learned during early access, as well as what new things players can expect when its Rise of the Unbound 1.0 launch hits on April 10th.

We were able to sit down with DLC Director Takeo Kujiraoka, Producer Naoki Yoshida and Localization Director Michael-Christopher Koji Fox to talk about what’s to come in Final Fantasy 16’s upcoming DLC The Rising Tide.