Category: Interviews
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Indie spotlight: Metagalactic Blitz and its journey to make something one-of-a-kind
Metagalactic Blitz strikes a new note on what a fighting game […]
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A new BlazBlue: Central Fiction online exhibition — CrossXBattle — showcases talent
A new challenger enters the arena! This time, the Wheel […]
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Famitsu interview sheds light on the upcoming BlazBlue Cross Tag Battle game
Since Evolution 2017, we haven’t really heard anything regarding one […]
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Tension Pulse resumes with more Guilty Gear Xrd REV 2 exhibition matches
The Evolution Championship Series may put a stopper to a […]
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Marvel vs. Capcom: Infinite producers talk about Story Mode, Thanos, and flashy team combos
With Gamescom hoping to reveal loads more about Marvel vs. […]
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More than nostalgia: 2 Old 2 Furious commands respect for classic fighters
In mid-July a grandmaster Street Fighter player made his way […]
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Interview with ESL’s Mustard sheds light on USA/EU differences, and brings commentary insight
If you follow the Mortal Kombat scene at all, you must […]
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Roll the dice: Results, on-site report, and thoughts from Hameko on 賽 [sài], the pre-Evo Japan tournament
During Evolution 2017’s championship Sunday performance, we were all treated […]
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Shoryuken interview: Finding LostSoul, America’s hidden Guilty Gear gem
When we were still in the Guilty Gear Xrd -SIGN- […]
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– Pillars of Eternity 2 – What’s New? We Chat with Bobby Null
Pillars of Eternity 2: Deadfire is steaming along in development. We wanted to see what the team has been working on most recently, so we checked in with Lead Designer Bobby Null to find out.