Category: Pantheon: Rise of the Fallen
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Pantheon: Rise of the Fallen Interview – Talking Seasons, 24/7 Extraction Mode, and More
Pantheon: Rise of the Fallen is in the throes of its first season, and we wanted to find out more about the team and the decisions that led to this point. Check out our full interview with Visionary Realms on the upcoming MMO.
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Pantheon: Rise of the Fallen Checks in On Season 1, Confirms Season 2: The Mouth of Madness Launch
The Pantheon: Rise of the Fallen team has a new dev update on Season 1: Into the Pass, with changes since VIP access, and confirming Season 2 this month.
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Pantheon Devs Share Updates On Development Progress In February Newsletter
Pantheon: Rise of the Fallen shares updates about its development in the midst of its first "Season" of playtesting, from new additions to fixes.
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Pantheon: Rise of the Fallen Team Talks Season 1, Access Tiers, and Improvements Ahead in New Community Q&A
A new community Q&A from the Pantheon: Rise of the Fallen team answers qustions, talks improvements ahead in season 2 and beyond, why no season pass, and much more.
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Pantheon: Rise of The Fallen Seasonal Testing Plan – Good, Bad, Or Does It Matter?
Kevin is a backer of Pantheon: Rise of the Fallen. As someone who will be testing the seasons in the coming weeks, he gives his thoughts on the community sentiment now that Seasons are live – as well as his own.
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Pantheon: Rise of the Fallen Kicks Off Its Seasons Over the Weekend, Allowing Perpetual MMO Testing
Pantheon’s new Seasonal testing model launched over the weekend, opening the MMO up to perpetual testing for the first time.
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Pantheon: Rise of the Fallen Dives into Seasons: Six-Week Update Cadence, Tiered Access, Server Feedback
Pantheon: Rise of the Fallen is introducing its new seasonal model, where all backers can get at least some time in the test build, on February 17th. The Vicarious Visions team held a community Q&A recently to dive into Seasons and what to expect a…
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Pantheon: Rise of the Fallen Is Switching To A Seasons-Based Development Opening Testing To All Backers
Pantheon: Rise of the Fallen is making another shift in how it tests its upcoming crowdfunded MMORPG. Today, it announced that it will be shifting to a seasonal development model.
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Pantheon Team States Art Style ‘Isn’t There Yet’ In Lengthy January Q&A Session
In the recent Q&A for Pantheon: Rise of the Fallen, the team at Visionary Realms provided insights on various aspects of the game and its current state of development.
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Pantheon: Rise of the Fallen Recaps December Playtests With Stats and Feedback
 Pantheon: Rise of the Fallen has a recap of the December pre-alpha pledge playtest sessions, with player feedback and some key stats.