
A new blog for Pantheon: Rise of the Fallen gives a brief, minor update on the upcoming trading systems and further plans to update the game’s combat systems.

A new blog for Pantheon: Rise of the Fallen gives a brief, minor update on the upcoming trading systems and further plans to update the game’s combat systems.

Visionary Realms has a lot in the works for Pantheon: Rise of the Fallen, and before we start getting tons of huge updates, the team is sharing the design philosophy and goals behind the upcoming Mastery system.

Visionary Realms has a lot in the works for Pantheon: Rise of the Fallen, and before we start getting tons of huge updates, the team is sharing the design philosophy and goals behind the upcoming Mastery system.

Visionary Realms has a lot in the works for Pantheon: Rise of the Fallen, and before we start getting tons of huge updates, the team is sharing the design philosophy and goals behind the upcoming Mastery system.

Next month, Pantheon: Rise of the Fallen, as laid out in their early 2026 roadmap, is set to overhaul the Summoner. A new deep dive shares details behind making this puppet master class feel more cohesive and live up to its name.

Called Badia de Cara, the new tropical and underwater region is themed seemingly to the Caribbean Islands and general South American culture.

Got any questions about Pantheon: Rise of the Fallen’s roadmap or the tons of info the team recently revealed? An AMA is coming.

In Pantheon: Rise of the Fallen’s February update, the team will add the first of a series of "mini dungeons" called Nightfall Crypts.

Pantheon: Rise of the Fallen’s first update of the year is here with important changes to note regarding NPC spawn rates and item drops.

The Pantheon: Rise of the Fallen team wraps up their huge combat and progression overhaul previews with one more piece of the puzzle: a dive into itemization and the economy before revealing their new roadmap.