Spanish site AreaJugones has a beefy new interview with Cyberpunk 2077 Lead Quest Designer Mateusz Tomaszkiewicz. In it, he covers topics such as the polishing process, how gameplay is different than last year’s E3 demo, shooting mechanics, how first person fits within the RPG genre, whether or not there will be Witcher-themed easter eggs, missions, gunplay and what games inspire him in his work on the game.

‘Cyberpunk 2077 is an Open World Game with a Strong Narrative Component’ Says Dev
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