In a new post on the Final Fantasy XIV forum, Naoki Yoshida has responded to player feedback about the overall evolution of difficulty in several systems between Heavensward’s launch (v3.0) and the current patch (v3.15). As a result, patch v3.2 will address these issues by rebalancing difficulty both from a game and content perspective.
Final Fantasy XIV: Heavensward: Difficulty to Be Addressed & Rebalanced in v3.2
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