HQRubbish shows how to make safe, consistent mid launchers for Tekken 7’s Akuma

One of the ways Namco attempted to preserve Akuma’s 2D feel was to flip traditional Tekken character design on its head. Between his d+4 sweep and his d+4 c.mk proxy, Akuma has two of the best lows in Tekken 7 — at the cost of anything resembling a safe, frightening mid.

But if you’re willing to put in the work, there are two ways you can still make your opponents afraid of the mid-option without gambling your lifebar on a DF+2,1. HQRubbish demonstrates the power of WS+2’s special cancel in his latest tech video, and how you can manipulate (with meter and considerable practice) the situation on hit and block.

Source: HQRubbish


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