Other Side of the Coin: VesperArcade’s Street Fighter V Nerf Requests

VesperArcade puts forth who–and what–in Season 2 needs some more “balancing.”

VesperArcade opens this video by stating plainly some common sense about game balancing: specifically, how nerfing is a tricky method of creating balance in a roster, and needs to be handled carefully–preferably by offering the nerfed character something new in exchange for the benefits taken away. That said, there are a number of characters and moves that–in some player’s opinions–are just begging for some rebalancing in Street Fighter V’s promised March patch; in the video below, VesperArcade breaks his own wish list down for us.

He starts with Urien–of course! VesperArcade cites his EX tackle (which is faster than Guile’s EX Sonic Boom), Urien’s standing heavy punch, his crouching medium kick, and Aegis Reflector as items that all need addressing in a balance patch. VesperArcade also calls out Guile, on account of his forward heavy (upside-down) kick, his back throw (because of throw looping), and his 2-bar V-Trigger–and how they work together too well. Cammy needs some adjustments–in VesperArcade’s view, despite her already-nerfed EX divekick–to some of her normals, and her side-switching safe-on-block V-Reversal. Balrog additionally draws ire for his EX Dash Straight (+1 on block), his standing heavy kick, and his high V-Trigger damage. Lastly, VesperArcade talks about the tricky business of finding a happy medium between Season 1’s and Season 2’s “poor man’s R. Mika” Laura.

In each instance, VesperArcade offers his own suggestions for applicable frame data/hurtbox adjustments; check out the video for the details.

For the other side of this coin, check out VesperArcade’s choices for characters that need buffing in the next SFV patch.

Source: VesperArcade


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