Tekken 7 video roundup — Marduk VTS cancel juggles, Armor King cross-up tech traps, and more!

The first week of Tekken 7‘s new DLC wrestlers — Marduk and Armor King — is coming to a close. The general consensus is that these two deal disgusting damage and break some Tekken rules in their own unique ways — just like good wrestling heels should.

Let’s see what the community has cooked today! High damage juggles for Armor King seems like a fine place to start…

It’s probably not surprising that Armor King has a cross-up move like this for tech catches. King has a similar trick with his Running Exploder, though this elbow is sadly inferior until we see a non-wall setup. Still, very cool find!

Sadly, it’s not all good news for Armor King. This particular ground throw is -27… on hit. Be careful where you place it.

As for Marduk? Well, it’s always nice when a normal combo ender can be delayed to tech catch:

If you’ve been having trouble with Marduk’s VTS combos, perhaps this tutorial can help out.

And closing out today’s list is the disgusting knowledge that Marduk can cross-under to keep wall positioning after a wall combo > ground throw setup. Gross.

Sources: Tekken // MellowlinkCockchopzkanoukyoukoShirdel7221FrameWhispererClive Palmer The Humble Meme Merchant


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