Welcome to the Rollback: a frame-by-frame look back at our past week’s most notable news — and our favorite SRK articles — from November 30 to December 6, 2018!
Zavian “mushin_Z” Sildra, Editor-in-Chief:
Frame 1:
Revisiting Fighting EX Layer: New characters, arcade mode, and a new Steam version!
Now you’ve got two platforms to try FEXL on, so you better give it a shot! The game only continues to improve through ARIKA’s support.
Frame 2:
Armor King, Craig Marduk, Julia Chang revealed for Tekken 7 Season 2
Namco revealed a trio of fan-favorites to fill out the Season 2 roster, along with more on guest fighter Negan, at the conclusion of the 2018 TWT.
Arcades have had a rough time in America — these videos look back on the hows and whys.
This begs the question: if the full-framerate versions of these titles are playable on on the micro-console, why aren’t they used as the default versions…?
Good news for SNK fans; I’m looking forward to seeing what these projects become in the next two years.
Crow_Spaceboy, Assistant Editor:
Gosh, its almost as if the pearl-clutching from those offended by the game only sold more copies.
This is my worst nightmare with esports: good players getting the rug pulled up from underneath them for bureaucratic reasons.
Frame 3:
Override: Mech City Brawl announces first DLC character, the unicorn mech “Stardust”
I am excited to see this goofy horse in action. That’s all I have to say, really: buy Override.
Frame 4:
James Chen’s “Unchensored” explains the need for proximity normals in Street Fighter V
James Chen posts a hell of a what-if scenario for SFV, and the response is as fascinating and entertaining as his rant itself.
Long live Mikado, long live Kinnikuman.
Catch up on what you may have missed in our prior SRK Rollback compilations.