Guild Wars 2: (Dry) Top of the Heap

(Dry) Top of the Heap

In ArenaNet’s last Points of Interest, the crew talked a lot about Dry Top and how its general design is the direction Guild Wars 2 zones might go in the future. "If you like the stuff in Dry Top, you’re in luck," said Living World Principal Content Designer Teddy Nguyen. "We always look at previous releases to see what worked and what didn’t work. It’s always a process of zeroing in on what you guys really want. It’s one of our more successful maps in terms of, well, everything."


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