Rich Lambert, the creative director of The Elder Scrolls Online, addressed the subject of crunch while at Gamescom in a new interview. During the interview, the developer acknowledges that The Elder Scrolls Online is developed with "some" crunch, though he also mentions that it’s just "part of game development."
ESO’s Rich Lambert Talks Crunch, Acknowledging Zenimax Online Deals With ‘Some’ Crunch While Making The MMO
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