Blade & Soul: Is the UI a Problem?

As I play in each of the closed beta weekends for NCSOFT’s upcoming Blade & Soul, trying hard not to go too far beyond level 20 or so as to not spoil the game when head start begins on January 15th, a few issues poke their noses into my consciousness. The first, which we’ll talk about here, is that the UI for Team Bloodsport’s game is so informative that it’s bearing on the verge of overkill.


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