Category: Interviews
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Interview: Chatting Season 4 Loot Changes With Diablo IV Developers
We are swiftly coming up on the one-year anniversary of Diablo IV, and in that time we’ve seen multiple content releases for players to wade through. We sat down with Diablo IV’s developers to chat with changes coming with Season 4 on May 14th.
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The Future Of Star Wars: Galaxies – Is It Back With Disney?
Star Wars: Galaxies might be shut down officially, but the MMO has been kept alive for years through emulated servers. We talked to one to talk about the future of the MMO – whether it should be revisited by Disney, or if these emulation servers
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Interview: Lost Ark Thaemine Raid Weaves Complex Mechanics and Narrative Together
Lost Ark’s Thaemine Legion Raid recently launched into the MMOARPG, and we sat down with the developers to talk about how they have built this incredibly difficult raid.
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World of Warcraft: The War Within Alpha Developer Interview
As Blizzard gears up for the start of the public test for their next World of Warcraft expansion, The War Within, we had the chance to chat with two of the developers to learn more about the upcoming first chapter of the Worldsoul Saga.
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Interview: RamenVR CEO Andy Tsen Talks Zenith: Infinite Realms And How They Hope It Reignites Interest In Their VR MMO
VR MMO Zenith: The Last City finds itself at a crossroads, and its new free-to-play version, Zenith: Nexus is being touted as a way to help save the MMO itself. We sat down with RamenVR studio head Andy Tsen to talk about the challenges the MMO has fac…
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Interview: Honkai Star Rail Devs Reveal Penacony Development & Future Game Plans
The development team at Hoyoverse provided some details on Penacony, version 2.1, and what comes next in this rousing interview held with the team back in March.
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Discover Warframe’s Next Chapter: Dev Team Talks Dante Unbound, 1999, and Soulframe | PAX East
Digital Extremes sat down for an interview during PAX East, and spoke candidly about Dante Unbound, how they balance their frames, the upcoming 1999 update, and Soulframe.
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Interview: Designing Fallout For Magic: The Gathering, From Mechanics To Card Choice
Magic: the Gathering’s Fallout set has been released for over a week now, and we sat down with its lead designers to chat about adapting the RPG’s mechanics to the TCG.
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Interview: Chatting Wtih Elder Scrolls Online Game Director Matt Firor About The MMO’s Longevity
The Elder Scrolls Online turns ten next week, and during GDC 2024 we had the chance to chat with game director Matt Firor about the MMO’s longevity.
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GDC 2024: Inkbound Interview – Looking Back On Early Access And Ahead to Rise of the Unbound Launch
During GDC 2024, we had the chance to visit Shiny Shoe’s offices in San Francisco to talk to the team about the lessons learned during early access, as well as what new things players can expect when its Rise of the Unbound 1.0 launch hits on April 10th.