
We sat down with Distinct Possibility Studios’ John Smedley and Matt Higby to talk about their recently announced persistent open-world extraction shooter, Reaper Actual, from its origins to its blockchain-powered Web3 version.

We sat down with Distinct Possibility Studios’ John Smedley and Matt Higby to talk about their recently announced persistent open-world extraction shooter, Reaper Actual, from its origins to its blockchain-powered Web3 version.

During PAX West 2025, we were able to sit down with some of ArenaNets current developers who were also former community members. Hear their journey and why their passion is what fuels the Guild Wars 2 we see today.

During PAX West we sat down with David Brevik, former head of Gazillion Entertainment, and talked about the legacy of Marvel Heroes.

During PAX West we sat down with David Brevik, former head of Gazillion Entertainment, and talked about the legacy of Marvel Heroes.

Riichiro Yamada talks effects, Virtua Fighter vs Yakuza/Like A Dragon, and why now is the best time for a new Virtua Fighter.

Lost Ark – Rise of the Valkyrie has shaken up the game with the patch’s changes, and Kevin has been trying them out along with the Valkyrie class. Read on for his initial thoughts and check out the interview with Lost Ark’s community lead to find out more.

In a PAX West interview with famed Diablo Creator David Brevik, we covered a lot of ground weighing in on all facets of the industry from AI, where Diablo is now, and what the future of gaming might look like.

EVE Online’s next major update launches today, bringing broad balance updates to Legion, while the team is set to put boots on the ground yet again with Operation Nemesis in EVE Vanguard next week.

World of Warcraft: Midnight will be ushering in more than a few changes to the decades-old MMORPG. With the introduction of housing, the restoration of a beloved zone, and a new Allied Race, it seems like players will have a lot to look forward to through the new expansion. MMORPG sat down with Associate Design Director Maria Hamilton and Lead Visual Development Artist Gabriel Gonzalez to chat about the restoration of Silvermoon, the updates to Exile’s Reach, and the Haranir.

Back at Gamescom 2025, Kazuma had the chance to chat with Time Takers CEO Yongmin Cho about the upcoming battle-royale style shooter that has a fun twist on time.