Category: WildStar News

  • WildStar: Companion Pets & Other Customization Detailed in New Blog

    Wildstar’s Lead Systems Designer Joe Piepiora has written a new ‘deep dive’ blog about the big customization options coming to the game with the release of the INVASION: Nexus update. He begins the post with a look at the brand new companion pets that …

  • WildStar: Contracts System – Bite Sized Daily Chunks to Reap Rewards

    The WildStar site has been updated with new information about Contracts and how they will function when the Invasion: Nexus update goes live. Contracts, according to writer Joe Piepora, are ways for top level players to be able to progress to great gea…

  • WildStar: Next Big Update, INVASION: Nexus coming to PTR Today

    INVASION: Nexus brings tons of new, community-feedback based content to the game. Contracts give players who are short on time a new way to earn awesome gear, while aesthetic-related improvements like the Holo-Wardrobe and brand-new vanity pets let pla…

  • WildStar: New 10-Day Trial Program Announced

    New 10-Day Trial Program Announced

    Chad “Pappilicious” Moore has announced via Twitter that a new 10-day free trial program has started for WildStar.

  • WildStar: Diving into the Protogames Initiative

    WildStar is close to releasing its next big content update to the live servers, and we were recently given a good look at The Protogames Initiative. Chad Moore and Mike Donatelli were on hand to show us everything the patch looks to add to the world o…

  • WildStar: The New Face of PvP

    The WildStar site has been updated with a new blog post that details forthcoming changes to the game’s PvP. Players can expect to see daily, weekly and random PvP events. The team also has plans to add same-faction battlegrounds, PvP contracts, new gea…

  • WildStar: Creating Veteran Shiphand Missions

    Creating Veteran Shiphand Missions

    The WildStar site has been updated with a new blog post by Kristen “Caydiem” DeMeza, Senior Game Designer. In it, she discusses Veteran Shiphand Missions, previously more suited to lower level players. The team has been actively working to put together level 50 versions of these missions and DeMeza discusses the differences and why they are worthwhile for high level players to take on.

  • WildStar: Focus on the Future

    WildStar Product Director Mike Donatelli has posted a manifesto of sorts on behalf of the development team as it looks to the future in 2015. The letter to fans and players lays out the focus for the team for the balance of the year.

  • WildStar: Headed to China in Late 2015 or Early 2016

    2P.com is reporting that Carbine Studios has entered into an agreement with Chinese publisher, Giant Interactive, to bring WildStar in either late 2015 or early 2016. The announcement was made by Giant’s president in a recent interview.

  • WildStar: Latest Update Focused on Feedback

    Latest Update Focused on Feedback

    Carbine Studios’ Chad “Pappy” Moore has published a new letter that gives WildStar players a quick look at the next big update coming to the game. Moore writes that changes have been produced in direct response to player feedback over the passed several months. Among other things, the team is focused on quality of life improvements and creating accessibility initiatives to allow players to experience WildStar in ways that appeal to them the most.