Ion Hazzikostas & the World of Warcraft Team Agree: Class Pruning Has Gone Too Far

In the new World of Warcraft Dev Insights video published today, Game Director Ion Hazzikostas spends several minutes speaking to one of the largest community concerns since Warlords of Draenor: Class pruning. While there have been good changes in terms of removing redundant abilities, there has been an overall dissatisfaction with how far those cuts went. “After a lot of reflection & ongoing discussion, ultimately I would like to say that we agree with that.”


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