Riptor’s Killer Instinct Release Planned for Next Week

While we haven’t seen much of the UltraTech experiment since she was teased at the end of Kan-Ra’s trailer, Riptor is finally making her way to Killer Instinct.

Microsoft Studios creative director Adam Isgreen took to the Ultra-Combo forums earlier this afternoon to release this latest chunk of information, part of which mentions they are aiming to release Riptor to the public next Wednesday, December 17. “Aiming” is the key word here because, according to Isgreen, they hit a snag during certification and the low chances of another misstep puts that date at a slight risk.

In any case, he also provided a full look at Riptor’s updated design. This fresh look sees the dinosaur sporting a few brand new modifications that are sure to deal out some serious pain.

killerinstinctone-riptor-concept

We’ll receive our first look at the work Iron Galaxy Studios has put into bringing Riptor to life on Monday, December 15.

The ver.2.2 patch that adds Riptor to the game will also come with a handful of balance changes, story mode, TJ Combo’s retro costume, and more.

Finally, as thank you gift to the fans, Microsoft will be handing out some special holiday-flavored accessories for a few of the cast members. Everyone who owns Orchid will be given a special color palette, Season One Ultra Edition holders will net some new candy cane batons for Orchid and reindeer antlers for Sabrewulf, and those who have purchased Season Two’s Ultra Edition will be able to outfit their TJ Combo with a Santa beard.

All of the items pictured below will also be available to purchase separately.

killerinstinctone-holiday-orchid
killerinstinctone-holiday-tjcombo
killerinstinctone-holiday-sabrewulf

Additional information about upcoming Killer Instinct content can be found in Isgreen’s original post.

Source: Ultra-Combo


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