The Street Fighter V September update brought in Urien and a host of other features–but for PC users, one such “feature” is Capcom’s patch to shut down cheating. Some will applaud and some will decry the intention, but it’s causing technical issues for many PC players–and an aspect of this patch points to what may be a significant security issue for PC Street Fighters.
According to Ars Technica (and examinations on a number of Reddit threads), because of Capcom’s client-side (rather than external) verification of your in-game unlockables and purchases, Capcom’s anti-cheating protocol grants kernel access to your system–“drill[ing] into a client’s kernel access to make sure users are playing nice,”–in a manner that could be “back-door” exploited. Read Ars Technica’s full breakdown of the kernel concerns here; as well as discussion on Reddit here and here.
Capcom seems to be taking user concerns seriously, however, and have spoken up on Twitter:
We are in the process of rolling back the security measures added to the PC version of Street Fighter V.
— Street Fighter (@StreetFighter) September 23, 2016
After the rollback process to the PC version, all new content from the September update will still be available to players.
— Street Fighter (@StreetFighter) September 23, 2016
We apologize for the inconvenience and will have an update on the time-frame for the PC rollback solution soon.
— Street Fighter (@StreetFighter) September 23, 2016
Hopefully this matter is resolved quickly–and effectively–for the PC side of the Street Fighter V community! Thanks again to everyone who sent in tips on this issue.
Sources: Ars Technica; r/Games; r/StreetFighter; Street Fighter (Twitter)