In addition to reducing the overall input delay of the game, it seems that Street Fighter V: Arcade Edition‘s latest, 3.091 patch has also brought with it a number of changes to various characters. Loic “WydD” Petit, who did the recent round of testing on the game’s input delay has listed down these changes.
The first of these is related to a bug that would reverse the inputs of Rashid, Alex, and Juri. This time, a fix has been applied to characters with similar flags on their throws, there are Cammy’s forward throw, Nash’s Tragedy Assault, Cody’s forward throw, Falke’s forward throw, and Akuma’s Demon Flip throw.
Meanwhile, Ed has had the properties of his anti-air V-Skill changed. Specifically, the various juggle values have been changed, though WydD admits that he isn’t sure about the consequences of these. Finally, Cody has had some of the properties of the hitboxes for crouch fierce and medium Ruffian Kick changed. Again, the exact effects of these are as of yet unknown.
Additionally, changes were found in the files for Kolin and Zeku, but the versions of the files are the same as before. While these could also be stealth changes, WydD speculates that these could be non-gameplay related.
You can scope out more information on these changes from sfvsim.
Source: WydD