World of Warcraft – Monsters Scaling with iLevel – Undocumented Change Explained

The Blizzard team has posted a lengthy explanation on the World of Warcraft community forum about of a previously undocumented change in v7.2. Monsters are now scaling to a player’s iLevel rather than character level as before. There are issues with the system, however, in that players who remove an item see a change in the health pool of the monster they are fighting. The post addresses both the undocumented change and the item removal “bug”.


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