World of Warcraft players have been speculating for quite a while that there was an unseen cap on the number of Legendaries each character guaranteed to obtain with the help of bad luck protection. It was thought that this cap was 4. In a post late last week, Game Director Ion “Watcher” Hazzikostas admitted that there was indeed a legendary “softcap” and explained why it was in place and why it was since removed without patch notes notification.
World of Warcraft – Secret Legendary “Softcap” Removed Then Admitted
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