Destiny: Destiny Sales Prove Review Scores Wrong

Destiny Sales Prove Review Scores Wrong

Too often, there exists a disparity between the feelings of game reviewers and game players. Such is the case with Destiny, the disappointing mega-hit we were told could only break our hearts with the letdown. What’s the deal, games industry? We answer that question, and break down the week’s biggest news, in this week’s RPG files.

General: Selling Convenience vs. Content

Selling Convenience vs. Content

As far as free-to-play monetization models go, there are a couple of different overarching strategies that dominate today’s market. You have games like ArcheAge, which offers convenience bonuses like elevated experience gain, increased labor points, and more. You can see titles like The Lord of the Rings Online steadily offering some convenience and cosmetic items in their cash shops but doing a great deal of business selling content through quests and expansions.

Nintendo’s Super Smash Bros. for Wii U 50-Fact Extravaganza Streaming Live

The folks over at Nintendo have just gone live with their latest Direct presentation. This time around, they will focus entirely on Super Smash Bros. for Wii U, and promise to reveal fifty details about the title that set it apart from its handheld counterpart. If you’re eagerly awaiting the home console release next month, this is the program for you.

We’ve included the stream below, but you can also visit YouTube if you feel like chatting.

Source: Nintendo