Neverwinter: Rise of Tiamat Launches

Rise of Tiamat Launches

Perfect World Entertainment has announced the release of the latest module for Neverwinter. Called "Rise of Tiamat", the module includes a new zone called the Well of Dragons that eventually leads to a 25-player instance to take on Tiamat herself.

Dead or Alive’s Original Boss Returns from the Grave in Dead or Alive 5 Last Round

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This week’s issue of Famitsu is reporting some interesting news for those looking forward to Dead or Alive 5 Last Round. The original Dead or Alive’s boss character, Raidou, will be returning after a long absence from the series, but with a twist–this time, he’s a cyborg.

Long-time fans will recall that Raidou was supposedly killed by series protagonist Kasumi during the events of the first game. His new cyborg enhancements will most likely play a part in his return from the grave.

In addition to Cyborg Raidou, the magazine also states that first print copies of the game will come with the “Ninja 2015 Costume” downloadable content pack and a special movie.

Dead or Alive 5 Last Round is slated to hit home consoles in North America on February 17, Japan on February 19, and Europe on February 20.

Source: Game Johou via Siliconera

Firefall: Together Toward Victory Update Released

Together Toward Victory Update Released

Red 5 Studios has announced the release of the latest and most significant update to Firefall. Called "Together Toward Victory", the patch features important PvP enhancements, new open world encounters, a special 5-player instance and more. It is a free update to all Firefal players.

General: Skies: a Radioactive Post-Apocalyptic World Revealed

Skies: a Radioactive Post-Apocalyptic World Revealed

A new Kickstarter project has launched for a game in development called "The Skies". According to KickStarter, Skies is a radioactive post-apocalyptic world with a multiplayer component. According to the team, Skies is not a traditional MMORPG, but does contain elements of both RPGs and MMOs that will instantly be familiar to players.

Elite: Dangerous: Frontier’s Dave Braben Responds to Lack of Offline Play

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Last week in the Elite: Dangerous newsletter, it was casually announced that the game’s offline single player experience was being nixed. Offline play was a singular promise made to backers during the game’s Kickstarter initiative. The announcement that it was being removed as one of the core game features caused quite a stir in the community. In a new interview with Eurogamer, Frontier’s Dave Braben explains the decision.