Level|Up Series and Mike Watson Open Up About Their Mutual Parting of Ways

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Photo courtesy of Alex Valle

Although they’ve had other homes in the past, Level|Up Series’ weekly events have become synonymous with Southern California’s Super Arcade ever since they moved to the venue in late 2011. Owned and operated by fighting game community veteran Mike Watson, the game center is one of the few remaining arcades left in the United States, and recently found additional funding for their much-needed remodeling efforts thanks to a successful crowdfunding campaign.

Apart from providing locals a place to congregate and play their favorite games, Super Arcade has also given back to the community through charity events for the families of Nelson “Remix” Reyes, Patrick Collins, and, more recently, Terrance “PushaTee88″ Moore.

That’s why when it was announced last week that the two entities had parted ways, many were confused. As arguably two of the most important pillars in the SoCal scene, if not the entire community, the split seemed odd to those looking in from the outside. Level|Up president Alex Valle, himself a longtime competitor with a storied history, assured everyone publicly that the decision was both mutual and amicable, but many were still looking for more details.

Early this morning, Level|Up Series went live with their official word on the matter, lending some more insight on the background of the decisions. Despite rumors to the contrary, no amount of pressure from outside entities went into this decision. After heightened emotions caused some of Watson’s frustrations to rise to the surface, he spoke with the Level|Up crew about his desire to return to, as they put it, the “old way” of doing things. As such, their parting will give Watson the freedom he needs to push his business in the direction he feels is best.

We reached out to Watson himself for a comment regarding this development, and he also stressed the importance of letting people know that this split was entirely mutual. “When you have two entities that strive to better themselves, there is always a chance that those two groups will seek growth in different directions,” he explained. “This just happens to be the case where Level|Up wanted to continue growing towards becoming a larger production and Super Arcade wanted to focus more on improving the current fighting game scene.”

“This was strictly a business decision that allows both of us to be ourselves and have no restriction. We have both grown together to get to this point and we will both continue to grow without each other.”

Watson also mentioned that, although they won’t be working together on a regular basis, they will still partner up in the future as the situation calls for it.

As of now, it’s unclear where this new path will lead Super Arcade. Tonight will see the venue being a brand new weekly tournament series to fill the absence left by Wednesday Night Fights, held entirely on consoles instead of the PC standard Level|Up recently adopted. Watson plans to hold, essentially, the same events, so players in the area needn’t worry that they won’t have a place to compete due to his separation from Level|Up.

All future events at Super Arcade will be broadcast through their new dedicated channel. Shoryuken will continue to give them the same coverage afforded to the Level|Up Series events, so be sure to tune in.

Source: Level|Up Series

World of Warcraft: Blizzard Reveals DDOS Attacks on Servers

Blizzard Reveals DDOS Attacks on Servers

In what is becoming sadly normal on a game’s launch day, Blizzard has confirmed that World of Warcraft servers are under DDOS attack from an outside source that is resulting in server disconnects and lag rendering the Warlords of Draenor expansion unplayable by many. Blizzard is undertaking a series of fixes in order to return server stability and will be keeping the community informed.

Hadocon VI to Provide the Perfect Capcom Cup Follow-Up on December 14, Online Registration Now Live

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Do you plan on visiting San Francisco next month for Capcom Cup 2014 and maybe have some extra time to kill the day after? Well, you’re in luck, because Shoryuken’s own Terry “Kineda” Ng is set to host another installment of Hadocon in Northern California.

Hadocon VI will deviate a bit from the standard Street Fighter/Marvel tradition set by earlier events by offering competition in Super Smash Bros. Melee and Skullgirls alongside Ultra Street Fighter IV. Team tournaments will also play a big role in this year’s festivities for those who prefer to compete as a group instead of by themselves.

Online registration is now open, and will be available until December 11. After that, the price will go up, so don’t delay!

If you have an itch to compete after watching the high-level matches at Capcom Cup, Hadocon VI may be right up your alley, so be sure to make plans to visit Burlingame on December 14. More details on this tournament can be found here.

Source: Facebook

World of Warcraft: Live Q&A Recap

 Live Q&A Recap

On Wednesday November 12th, hours before the launch of World of Warcraft’s fifth expansion Warlords of Draenor in Europe and the rest of the world, Lead Game Designer Ion Hazzikostas and Lead Class Designer Kris Zierhut from Blizzard took part in a live Q&A hosted on Twitch by WoW Community Manager Josh Allen.

WildStar: WildStar’s Gambit and the Community’s Power

WildStar’s Gambit and the Community’s Power

WildStar is going through a time of transition. There’s no way around it. Server populations have been on the decline. Key Carbine team members like Jeremy Gaffney, Chris Lynch, and Stephan Frost left for various reasons and that was before NC Soft let roughly 70 people go. The update timeline was officially stretched. About a month ago, the Shade’s Eve Halloween event and the Christmas event, Winterfest, would not be held at all. Megaservers were announced and implemented.

General: The Beginning and Present of MMORPG.com

The Beginning and Present of MMORPG.com

Earlier this week, Nilden had an awesome idea and one that we honestly should have been doing sooner. Basically, we’re going to start using my column space here as a "Letter to the Editor" sort of piece. For this week, we’re going back to 2001 and the beginning of MMORPG.com. Read on to learn some history of our site and some perspective on its future as well.