General: Alternatives to Guild Wars 2’s Living World

Alternatives to Guild Wars 2’s Living World

When Guild Wars 2 launched, ArenaNet informed its player base that it would be pursuing a fairly aggressive update schedule, especially pertaining to its Living World. Rather than implementing simple content updates or full-blown expansions, the developers would focus on building out the world and lore of the game while taking players along for the ride.

Warhammer 40.000: Eternal Crusade: All About Early Access Modules

All About Early Access Modules

During today’s Eternal Crusade Twitch stream, Miguel, Katie and the rest of the dev team are going to be making some very exciting announcements. I was able to speak to Miguel Caron, Head of Studio-Online at Behaviour, earlier this week, to get some details on what announcements were upcoming. The bad news first, there are still things to be worked out before the game’s engine can be announced, so no new news on that front.

General: Dragon Age: Inquisition is Too Easy (and That’s Just Fine)

Dragon Age: Inquisition is Too Easy (and That’s Just Fine)

In the age where Dark Souls reigns supreme, Dragon Age: Inquisition can seem staggeringly easy. The last two weeks has seen conversations about the game dominated by harsh critiques of its difficulty. All you have to do is hold one button! critics claim, then collect your loot. The thing is, that’s not totally inaccurate, even if it does ignore huge swaths of the rest of the game. But you know what? I don’t much care. And do you know what else? Neither should you, and here’s why.