General: Crowd Power: The Future of Video Games

Crowd Power: The Future of Video Games

Five years ago in the summer of 2009 a single independent developer released a small alpha build for a game that he was working on in his spare time. Two years later, the full release version of Minecraft rolled out amid a tidal wave of excited gamers. It could be said that Markus Persson single-handedly pulled indie video game development into the lime light.

General: State of the Game: 10 MMOs to Watch in 2015

State of the Game: 10 MMOs to Watch in 2015

It certainly wasn’t a record-breaking year, but it was what I’d like to think of as the calm before the storm. Right around 2011, game developers collectively regrouped, realized that copying World of Warcraft probably isn’t the best idea, and took to this new thing called Kickstarter to bypass big, out-of-touch publishers to create what the people actually want.

Izaw Demonstrates Useful Sheik Techniques in Super Smash Bros. for Wii U

While Sheik saw a massive drop in high-level competition during the transition from Super Smash Bros. Melee to Super Smash Bros. Brawl, things are definitely looking up for the mysterious fighter in Super Smash Bros. for Wii U. This is due in part to some useful movelist expansions afforded to her after separating from Zelda as well as a reverting of numerous changes made to her attacks in Brawl.

In order to assist players who may be looking to main Sheik once again, Swedish competitor Izaw recently released a super useful guide that covers a number of techniques crucial to playing her competently.

Some of the topics covered in this video include helpful movement options, ways to properly make use of Sheik’s new Burst Grenade special (as well as its variable properties), the multiple trajectories of Bouncing Fish, a deadly chain grab, and much more.

Source: Izaw via SmashBoards