Riptor’s Killer Instinct Release Planned for Next Week

While we haven’t seen much of the UltraTech experiment since she was teased at the end of Kan-Ra’s trailer, Riptor is finally making her way to Killer Instinct.

Microsoft Studios creative director Adam Isgreen took to the Ultra-Combo forums earlier this afternoon to release this latest chunk of information, part of which mentions they are aiming to release Riptor to the public next Wednesday, December 17. “Aiming” is the key word here because, according to Isgreen, they hit a snag during certification and the low chances of another misstep puts that date at a slight risk.

In any case, he also provided a full look at Riptor’s updated design. This fresh look sees the dinosaur sporting a few brand new modifications that are sure to deal out some serious pain.

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We’ll receive our first look at the work Iron Galaxy Studios has put into bringing Riptor to life on Monday, December 15.

The ver.2.2 patch that adds Riptor to the game will also come with a handful of balance changes, story mode, TJ Combo’s retro costume, and more.

Finally, as thank you gift to the fans, Microsoft will be handing out some special holiday-flavored accessories for a few of the cast members. Everyone who owns Orchid will be given a special color palette, Season One Ultra Edition holders will net some new candy cane batons for Orchid and reindeer antlers for Sabrewulf, and those who have purchased Season Two’s Ultra Edition will be able to outfit their TJ Combo with a Santa beard.

All of the items pictured below will also be available to purchase separately.

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Additional information about upcoming Killer Instinct content can be found in Isgreen’s original post.

Source: Ultra-Combo

General: Cabal 2 Revealed for 2015, Beta Sign Ups Begin

Cabal 2 Revealed for 2015, Beta Sign Ups Begin

ESTSoft has announced that Cabal 2 is ready to rock the world in 2015. In addition to the game’s announcement, ESTSoft revealed the Cabal 2 prelaunch site complete with beta sign ups for interested players. By signing up, players will gain access to the Cabal 2 forums and become eligible for the first focus test to take place on December 19th.

Who do you think will win Capcom Cup 2014?

While Evolution Championship Series serves as the largest and most varied fighting game event our community has, Capcom Cup serves a special role by distilling the strongest components of the scene and placing them into a smaller, high-intensity Ultra Street Fighter IV bracket to decide their fate.

As such, these leads to more widespread discussion over the outcome. Will Daigo Umehara of Team Mad Catz ride his increasingly powerful Evil Ryu to victory, or could upstarts like CNB e-Sports Club’s ChuChu and GL|Valmaster prove their qualifications on the main stage?

In order to see how public opinion is shaping up, we’ve created a quick poll for you all to take part in. Remember, this is for the event’s overall champion, so be sure to vote. After doing so, feel free to head to the comments to let us know who you picked and why you chose them.

Should you be more interested in discussing earlier matchups, One Frame Link’s first-round poll is still ongoing.

Doctor Doom’s Influence Expands in Ultimate Marvel vs. Capcom 3 with Midscreen TAC Infinite

Doctor Doom has been in the news quite a bit lately and it’s easy to understand why: he’s causing quite a bit of destruction and those controlling him are becoming even more creative in how they go about doing that in Ultimate Marvel vs. Capcom 3. Below, you’ll find a midscreen TAC infinite option for the dictator that will eliminate any worries of corner reliance when it comes to draining the clock as well as your opponent’s health bar.

Once the hits begin connecting, Doom spends a great deal of time dashing around his adversary delivering hits from up, down, and all around them. It seems this sort of dash-heavy combo has become par for the course lately in Doom technology and I have to say that I’m excited to see if this sort of thing continues to develop in the coming months.

Source: RipNRep