Jorina Baars has accomplished plenty in muay Thai, but she is best remembered for her win over Cristiane Justino at Lion Fight 14 a little less than a year ago.
Why Bad News Barrett Broke Up With Alicia Fox, WWE 2K15 “Hall Of Pain” DLC Matches, Finn Balor
Learn How to Bait Yun’s Shoulder in Ultra Street Fighter IV Like EG|Momochi
If you caught Shadowloo Showdown 6 a couple of weeks ago, chances are that you saw Evil Geniuses’ Momochi punish Kazunoko when he went for Yun’s signature shoulder to EX Red Focus cancel. When it hits, this combo allows Yun phenomenal comeback potential, but Momochi has shown that this move can be easily baited and punished to not only deny the skater a big chunk of damage, but to drain him of three bars of super meter as well.
In the video below, Jay Rego slows things down a bit to demonstrate how the exchange between these two titans played out. It seems that if Yun’s shoulder lands against Ken as a counter-hit, Ken gets pushed back so far that Yun’s Red Focus won’t connect. This allows Ken to do whatever he wants. Rego also shows some other methods of getting the shoulder to land as a counter-hit.
Of course, if Yun expects something like this, he has plenty of options that can turn the situation back in his favor if Ken gets overzealous, but hey, that’s what fighting games are all about right? Mindgames all the way down.
Source: Jay Rego
Warhammer 40.000: Eternal Crusade: News & the Lack Thereof
Hail and well met, fellow Crusaders! Terry from MMORPG here, and I’m back to talk Eternal Crusade with you again. To be honest, there’s not a whole lot going on right now, other than the studio is still working on the game, particularly the first Early Access Module, but we’ll find some things to discuss anyway, good, bad and ugly, in no particular order.
General: Six Minecraft Clones That are More Than Minecraft Clones
This week I would like to introduce you to several of the best looking Minecraft-esque multiplayer games I have had the fortune to get my hands on, with the exception of Oort Online (I’ve yet to play it.) Honestly, though, it is a bit unfair to refer to these games as Minescraft "clones" or anything as limiting, for a few reasons.
Shawn Michaels On If He Buried CM Punk Backstage, Why WWE Didn’t Like Punk
General: SOE and The State Of The MMOG Genre
Due to this column’s biweekly schedule, I’ve had a couple of weeks to think about the news that SOE was purchased by venture capitalist / technology investment firm Columbus Nova. During this fairly short span, we’ve already seen that the new owner isn’t hesitant to make significant personnel cuts at the newly renamed Daybreak Games. As is my wont, I can’t help wondering how this situation fits within and reflects the overall state of the MMOG genre.
Warhammer 40.000: Eternal Crusade: Cosplay Contest Announced
Cosplayers unite and show off your best Warhammer 40k: Eternal Crusade look for the just-announced cosplay contest that will run from February 16th through March 31st. Cosplayers will be able to score several different prize packages that include Razer ‘tactical backpacks’, Xenos packs, lithographs and more.
Final Fantasy Type-0 HD: ‘Why We Fight’ Trailer Released
A new trailer for Final Fantasy Type-0 HD has been released that features a good look at the characters in the game as well as divulging the information that, while the trailer is in Japanese with English subtitles, when the game releases on March 17th, players will be able to opt for full English voice overs. Check it out and let us know what you think.
My Smash Corner Explores Ledge Punishes in Super Smash Bros. for Wii U
The importance of proper edge guarding techniques in Super Smash Bros. for Wii U–as well as any other title in the series–cannot be stressed enough. There are lots of ways to capitalize on this situation, and it’s good to have plenty in mind to cover all of your opponent’s recovery options to maintain stage control and perhaps score a stock advantage.
In his newest video, My Smash Corner looks at how to take advantage of situations where opponents grab the ledge, release, then grab the ledge a second time. Since there are no invulnerability frames on that second grab (assuming they don’t get back on stage between grabs), many characters can be hit with down smashes or various combo starters while dangling just above death.
Since many opponents won’t be prone to grabbing the ledge a second time, My Smash Corner covers the concept of ledge trumping and how to use it to force opponents into these situations.
Be sure to check out the video’s description for a list of applicable attacks.
Source: My Smash Corner




