A new video has been posted by the EVE Online team to show off some of the massive upheaval going on in the territories outside the center of the game universe. Called "sovereignty", the system allows players to control territory in the non-NPC controlled areas of EVE.
UFC on Fox 15’s Aljamain Sterling: I Match Up With Anyone in the Bantamweight Division
You might know Aljamain Sterling as a rising star in the bantamweight division who faces the most significant test of his career against Takeya Mizugaki at UFC on Fox 15.
Mortal Kombat X Day 3 Roundup feat. Possible Liu Kang Blockstring Infinite, Extensive Goro Combos, a Strange Fatality Glitch, and More
We’re well into the third day in the life of Mortal Kombat X and the videos coming in from the community show no signs of stopping! Today’s roundup features combos, character breakdowns, bugs, and plenty more, so let’s get started!
To kick things off, we’ve got an interesting video from YenjoiXBL. In the footage, Liu Kang, while equipped with 1.5 bars of super meter, starts laying into a blocking Sub-Zero, but he never actually has to stop. This technique was shown off on Tom Brady and REO’s stream earlier this week and seems to be a blockstring infinite, akin to a similar technique available to Kabal early on in Mortal Kombat 9.
While not quite so big of a deal in other games, the fact that blocked normals still produce chip damage in Mortal Kombat X makes this technique pretty alarming here.
In Mortal Kombat X’s training mode, players can easily swap from variant to variant without having to bounce back to the character select menu. Players can also choose to strip their fighter of variants in order to practice with a sort of blank character. Through doing so, they can find universal combos that are safe to go to in all versions of the fighter.
Bafael did just that with Mileena, and below you’ll find a handful of combos that work for whichever version of the half-Tarkatan that you prefer.
The folks at Hurtbox TV provided a great selection of combos for each of Kitana’s variants for yesterday’s roundup, and today, they keep the combos coming with a similar video for Mileena. There’s an obvious preference away from the fighter’s Ethereal style, but both Piercing and Ravenous get more than enough love to make up the difference.
Nico Montano is back with two more Goro videos. The first shows off the fighters’s high-damage Kuatan Warrior variant in all its glory and the second, which is a much longer piece, focuses on the power of the Dragon Fangs version of the fighter.
As with yesterday, the musical pairings with these videos are at once hilarious and strangely appropriate; there’s just something wonderful about a four-armed brute busting skulls to old school hip-hop.
EnderGamma recently gave us a look at some Kenshi combos for each of his three fighting styles. Today, they share the same sort of video, but this time focusing on the walking well of souls, Ermac. As can be expected from this character, there’s plenty of tossing opponents around and dangling them from the air while they wait for the blows to come.
It just wouldn’t be a Mortal Kombat X roundup without a showing from Kotal Kahn. It seems that SpabRog has pushed the limits of the character just a little bit more than what we’ve previously seen. This time, the Emperor of Outworld brings the damage ticker up to the 98% mark.
Does this mean that we’ll be seeing a 100% damage combo within the first week of the game’s life? It’s certainly not out of the question at the moment.
Up next, Burnout Fighter equips Takeda with his Shirai Ryu variant and shows off some combos that begin from a handful of different openers. They’ve also included some ways to deal with opponents being too low to the ground mid-combo for a spear to connect in order to allow for combo extensions.
We haven’t showcased any bugs yet in the roundups, but today we’ve got a strange glitch from OreoTheWolf that prevents one of Scorpion’s Fatality animations from playing. After the classic tone plays, Kenshi staggers around waiting for a death that never comes. Blanche wanders by in the background. That strange animal that looks sort of like a mutant cow roars and both fighters stand there in awkward silence.
After about thirty second, the Fatality text shows up and the round draws to a close, even though no deathblow is ever dealt.
And, just like yesterday, we close things out with a couple of character breakdowns from SupermanSajam. Today, he’s got demonstrations for Takeda and Kung Jin, both of which cover normals, strings, and combos, as well as how to effectively play these newcomers.
Have you found something brutal in Mortal Kombat X that you can’t wait to share? Drop us a line and let us know; your video could be featured in our next roundup!
Sources: YenjoXBL, Bafael, HurtboxTV via RegalSir, Nico Montano via SteelCouncilPresident, EnderGamma, SpabRog, Burnout Fighter, OreoTheWolf and SupermanSajam
Steve Austin – WWE Dispute Update: Which Austin T-Shirts Are Missing?, More
Steve Austin – WWE Dispute Update: Which Austin T-Shirts Are Missing? Why Might That Be?
Jay Rego Teaches How to Apply Safe Offense in Ultra Street Fighter IV
One thing that newcomers often find hard to grasp in Ultra Street Fighter IV is how to safely apply offense without getting punished. With its large reversal window and generally low blockstun, it can sometimes be difficult to move in and pressure someone who’s mashing their reversals.
To help players reliably mount attacks, Jay Rego recently uploaded a brand new lesson video that focuses on applying safe pressure. More importantly, the video below also discusses the mental game that helps drive Ultra’s offensive play.
Source: Jay Rego



